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How to go from THIS to THIS...?
show user profile  FoxTrax
This is an official Sega promotional render of Sonic the Hedgehog.

This is a render I made of Sonic the Hedgehog.

Yeah, not that good.

My question is, what steps do I need to take (in mental ray OR v-ray, don't care which) to go from MY render to the official render at the top? Materials, lights, camera, what can make my renders look like Sega's?

I know, the poses aren't the same, but still...

read 1334 times
8/25/2012 9:56:48 PM (last edit: 8/25/2012 9:56:48 PM)
show user profile  Bolteon
better everything...

model. textures. lighting. compositing. retouching.

-Marko Mandaric

read 1320 times
8/25/2012 10:13:19 PM (last edit: 8/25/2012 10:13:19 PM)
show user profile  digital3ds
take the red pill

- Mike Sawicki

read 1317 times
8/25/2012 10:17:06 PM (last edit: 8/25/2012 10:17:06 PM)
show user profile  mrgrotey
Please observe the forums image size limits, no more than 600x800 images posted. Please resize your images.

Regarding your question:
The top images uses a more global illumination lighting whereas yours is a lot more direct light/shadows
Your bump is too strong,
Your shoes are not reflective (or if they are there isnt anything in your scene to reflect).
The modelling in the top images is better where no ugly deformations are happening when things bend, like fingers, socks .etc
Maybe try a slight fall off diffuse colour for the skin colour.

read 1255 times
8/26/2012 10:38:49 AM (last edit: 8/26/2012 10:38:49 AM)
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