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How to easily do this?
show user profile  LOL500


So how to do the above apart from creating new faces, drag and weld?
Thank you.
read 481 times
9/30/2012 12:07:03 AM (last edit: 9/30/2012 12:08:50 AM)
show user profile  LionDebt










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Create new faces by dragging and welding? You said it yourself, brah.
read 473 times
9/30/2012 12:22:19 AM (last edit: 9/30/2012 12:22:19 AM)
show user profile  horizon
Symmetry modifier? Depends on what you want, but yeah, what's wrong with dragging and welding?
Maybe delete the bottom left polygon and drag the bottom edge - no welding.


read 470 times
9/30/2012 12:26:28 AM (last edit: 9/30/2012 12:26:28 AM)
show user profile  LOL500
Well, duh this is a simple example.
But thanks, I just remember the snap thing.

Edit:
Stupid me! but I think you tend to forget functions when you don't use it a lot.

Edit2:
Okay, I admit I was finding it hard to position the vertices near enough to each other for welding because I forgot about the snaps tool.

read 465 times
9/30/2012 12:37:45 AM (last edit: 9/30/2012 12:42:09 AM)
show user profile  horizon
Well that would be a better question then, eh? :D


read 435 times
9/30/2012 3:52:24 PM (last edit: 9/30/2012 3:52:24 PM)
show user profile  herfst1
You still trying to model that spanner, LOL? Sure are taking your time.
read 433 times
9/30/2012 4:02:17 PM (last edit: 9/30/2012 4:02:17 PM)
show user profile  LOL500
I'll do it when I'm ready. :p
read 383 times
10/2/2012 11:39:45 AM (last edit: 10/2/2012 11:39:45 AM)
show user profile  soontekk
if the above fails, use shnaps

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /


read 372 times
10/2/2012 12:05:14 PM (last edit: 10/2/2012 12:05:14 PM)
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