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How do I model Shoe Details
show user profile  bioshocker
I have created the base mesh of a shoe and I am really having a difficult time figuring out the best way to add the details of the shoe. Particularly the different leather patches and stitching. I tried to mess around with Zbrush but I just dont have the time to learn another program. Any help would be great.
read 391 times
9/20/2012 11:27:27 PM (last edit: 9/20/2012 11:27:27 PM)
show user profile  herfst1
Answer: make the time to learn zbrush.
read 389 times
9/20/2012 11:33:04 PM (last edit: 9/20/2012 11:33:04 PM)
show user profile  Nik Clark
Life has few shortcuts. Listen to herfst, he knows of what he speaks.

read 387 times
9/20/2012 11:36:58 PM (last edit: 9/20/2012 11:37:02 PM)
show user profile  bioshocker
it seems 3ds is plenty capable of doing this.
read 379 times
9/20/2012 11:41:46 PM (last edit: 9/20/2012 11:41:46 PM)
show user profile  Krogoth
There's a tutorial on how to make a shoe in Blender that you could look at and see if they cover your issue. Since it's just modeling, you should be able to reproduce it in 3ds Max.

I believe they just textured the stitches on, which is covered in part 3.
read 373 times
9/21/2012 12:01:19 AM (last edit: 9/21/2012 12:01:19 AM)
show user profile  Mr_Stabby
>>it seems 3ds is plenty capable of doing this.

it is but detailing an extremely organic shape such as a shoe in a sculpt program is much more time efficient and will look nicer too. I'd even go as far as saying that it will take you same time to model a realistic shoe in max as it would to bring the cage to zbrush/mudbox and learn enough sculpting to do it in 10 minutes

read 359 times
9/21/2012 12:28:17 AM (last edit: 9/21/2012 12:28:51 AM)
show user profile  ccampbell
That's a little far fetched there stabby. Honestly I agree with bio max is plenty capable but you and my self really need to learn z brush bio lol. Depends what you mean by detail but you can do it with displacement, normal maps but if you don't know that then honestly start learning it or z brush fast cause your already losing this battle

Even if you learn to do it in z brush you'll still need to learn the other if your going to bring it back into Max anyway so start reading!!!

$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};

read 331 times
9/21/2012 10:23:15 AM (last edit: 9/21/2012 10:23:15 AM)
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