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How do I export this into Unity?
show user profile  aaronisnerd
Hello, I am fairly new to the use of 3Ds Max so please forgiev my ignorance.

Okay, I have been following this tutorial on how to create a rock .

In this tutorial I created a cube, then spherify it, use the displace modifer adding a cellular map, use another displace modifier adding a noise map, then noise modify it. So how do I export this into Unity in order for it to look exactly the same?

I have already tried exporting it but it appears totally different, like its missing texture or the modifiers., I'm also confused as whether those modifiers I have done are textures or just polygon editors. Please help me! I have tried a couple of methods, thinking it might be textures and stuff, but they did not work, and for some reason. Now when I click on like the cellular Map I added into the displace modifier, the entire 3Ds Max crashes.

Sorry for taking your time
Thank you for taking time to help me.
read 320 times
7/18/2012 4:19:36 AM (last edit: 7/18/2012 4:19:36 AM)
show user profile  S. Silard
Use FBX format , and copy that file and all textures into Unity Project folder . You'll have to set up the materials in unity .

Congrats, you found my signature.

read 318 times
7/18/2012 4:30:05 AM (last edit: 7/18/2012 4:30:05 AM)
show user profile  Scheidema
Unity doesnt like Mental ray materials. Use normal or vray
read 310 times
7/18/2012 7:58:59 AM (last edit: 7/18/2012 7:58:59 AM)
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