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show user profile  Ezio
Hey all, I'm trying for a while do make hexagon texture in 3dsmax. Any ideas or should i just photoshop it? Tnx
read 352 times
11/3/2011 12:24:31 AM (last edit: 11/3/2011 12:24:31 AM)
show user profile  mrgrotey
hexagon texture?

explain further please, this could mean all sorts of things

read 351 times
11/3/2011 12:25:39 AM (last edit: 11/3/2011 12:25:39 AM)
show user profile  Ezio This kind of hexagon, stroked / outlined suits me well. Edit : In my desperate attempts i tried even with gradient ramp
read 346 times
11/3/2011 12:32:57 AM (last edit: 11/3/2011 12:49:29 AM)
show user profile  soontekk

draw splines, make them renderable, render hex texture with alpha
make it tilable in photoshop, rule the hexagon world with your new texture

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 340 times
11/3/2011 12:36:59 AM (last edit: 11/3/2011 12:36:59 AM)
show user profile  Ezio
Or just draw it in Illustrator save as png, open in photoshop and go on... Let me get back to question, doable in Max's material editor?
read 338 times
11/3/2011 12:41:39 AM (last edit: 11/3/2011 12:42:31 AM)
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