Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography



Maxunderground news unavailable

Help with Hair/Fur
show user profile  sully
I have a character which for simplicity's sake is, in several pieces. It is not one solid mesh in other words. This character is also covered in thick fur! For obvious reasons, I built one arm and one leg and duplicated them for the opposite side. When I apply the Hair and Fur Modifier to the duplicated and Mirrored pieces, the mesh is black and when rendered, is semi transparent. It looks like the Hair and Fur Modifier is inside out??? Does anyone know why this is happening?
read 483 times
2/22/2009 5:32:29 PM (last edit: 2/22/2009 5:32:29 PM)
show user profile  Cylon
Try flipping your normals, or select each poly and click invert. I seem to remember having the same problem and I think that was my solution.
read 473 times
2/22/2009 6:26:54 PM (last edit: 2/22/2009 6:26:54 PM)
show user profile  sully
Thanks for getting back to me so quickly! I dont know how to flip my normals eh.
read 469 times
2/22/2009 6:38:05 PM (last edit: 2/22/2009 6:38:05 PM)
show user profile  sully
never mind my idiocy! i figured it out mate! thanks a million!
read 467 times
2/22/2009 6:54:07 PM (last edit: 2/22/2009 6:54:07 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org