Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography



Maxunderground news unavailable

help i just quit college and need serious help please.
show user profile  debodeebs
ive been doing 3ds max for 10 years on and off, i am 25 and live with my girlfriend and 2 kids. all ive ever done is warehouse and cleaning work for a living.
i really do love working on 3ds max but ive only ever followed tutorials so i decided to finally go college to become profesional at it but here is the problem.

on a monday morning at college i do 3d modeling for 4 hours (what i went to college for)
on a monday afternoon for 4 hours i do sound
on a tuesday morning i do drawing
on a tuesday afternoon i do after effects.
on wenesday morning i do media studies
on wednesday afternoon i do udk
on friday i do maths and english.

ok the reason why i quit was because i was doing all them days and all i want to do is model and not sound or udk. we are struggling finacially and thats why i went to college to do what i love.

the main area i would really love to learn is architecture. i went on the freelance website and see people doing architecture for people and will complete it in say 3 days and thats what i want to do.

i just want a very good guide line to start with so i can finally have a profesional job for my familys future. and what really annoys me is i see people learning 3ds max in 6 months and making profesional portfolio's and yet ive been using it 10 years and still no portfolio.


please guys could you point me in the right direction because its not fare that someone wants to become something so bad but cant and ends up staying as a dam cleaner or packer for the rest of their lives.
read 342 times
10/31/2011 12:32:48 PM (last edit: 10/31/2011 12:32:48 PM)
show user profile  vladdddd
well, you could work on some freelance jobs as well until u build your portofolio.

if u could get some work started, and come back with some screenshots of your work in progress, i m sure lads here will be more than happy to offer some constructive criticism.

but imo, u should get back to college if its not too late


read 338 times
10/31/2011 12:42:48 PM (last edit: 10/31/2011 12:44:02 PM)
show user profile  Kajico
You're not going to get far if you don't put effort into coming up with a good portfolio.

Why don't you go and find some blue prints and start modeling things out. Follow some tutorials for composition and lighting and get some renders done.

Set yourself a schedule, and say: By Friday, I need to get this part of my model done. By Next Wednesday I need to finish details, by the following Friday I need to get rendering done.

Do this for several selft projects and commit to them. In just a couple of months you'll have a decent gallery to show people for freelance work applications.




(\/) (°,,,°) (\/) Woop woop woop!




read 327 times
10/31/2011 12:52:41 PM (last edit: 10/31/2011 12:52:41 PM)
show user profile  debodeebs
thanks guys but i do find building blueprints rather tricky to understand but ill give it a good go and maybe post on here from start to finish and see how long it takes me.

any good places to find dedicated building blueprints?

many thanks guys
read 321 times
10/31/2011 1:04:45 PM (last edit: 10/31/2011 1:04:45 PM)
show user profile  Dr. Jim
Oookkkk.....
Well......first off I am not a HUGE fan of "college",....however I do think a sound education is very, very important regardless of 'how and where' you get it.

Your course list does contain alot of stuff you WILL need to be familiar with, whether you like it or not. It's called a 'base' of knowledge.
Even though you say you 'only' want to model archviz......you really cannot predict your future and a broad, general base of knowledge will be helpful later whether you see it now or not.
You do need to understand compositing (AE/Shake..etc)
You do need drawing skills.
You do need media studies to get a sense of everything that is happening around this field.
You do need audio.
You may or may not need UDK....I'll give ya that.
And you need math and english! C'mon man......saying you dont need that is pretty ridiculous.

That fact that you do not see why you need exposure and education in the above areas shows all the more why you do.

You should be getting a broad education, while at the same time killing yourself in your spare time on MAX to build up that portfolio.

Go back to school. Work on MAX. When it's all said and done you will look back and be very glad you did.


read 305 times
10/31/2011 1:37:40 PM (last edit: 10/31/2011 1:37:53 PM)
show user profile  zeefusion
If you have been using Max for 10 years you should be pretty shit hot by now. You shouldnt have issues getting noticed if your work shows off those 10 years.

Knuckle down and do some fake projects to build up your portfolio or even better get companies to give you fake briefs for free and express your interest.

Just out of curiosity, after 10 years you have no portfolio? I have been using Max for almost 10 years and my PC is full of stuff, 4 of those years were Uni years.

*edit*

IMO if someone can learn 3ds Max in 6 months and have a shit hot portfolio then good on them. I say it takes about a week to learn 3ds Max as its just a tool. But a long time (Could be 10 years) to be any good at using it.

I find if you dont have the creative mind to connect with 3ds Max as a tool then your never going to get anywhere with it because there are thousands out there who will.
read 302 times
10/31/2011 1:41:08 PM (last edit: 10/31/2011 1:46:29 PM)
show user profile  debodeebs
good point but let me put it this way.

i went to college meaning i would have to struggle abit with finance to get where i want to in life but to learn how to model as quick as possible at a profesional standard.
maths and english i did not say i dont need it i said i dont need sound and udk, but i do see your logic.

but on my point i did not go to college to learn sound i went to polish my skills and where sound/ae/udk/media studies concerns i can learn that by searching the net and watching tutorials like i did with photoshop and after effects.

basically i want to watch/learn the way a profesional does and probably 70% of them are self taught so was there any point in this college course?

maybe a few years ago (which i really do regret not doing) but now with a family its hard and i get no money going to college.

as for 10 years i know i should have a fantastic portfolio but probably 7 years of that was playing with different areas and most of the time it was on and off but i just keep coming back.
read 286 times
10/31/2011 1:59:50 PM (last edit: 10/31/2011 1:59:50 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org