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SOMEONE PLEASE HELP, VERY PUZZLING MECHANICAL ANIMATION
show user profile  Bushwhacker
Can someone please try and make one of these that works (photo below) and post an animation of it. I swear I have tried everything and I can't get it to work. Everything ends up forming constraint loops. If you don't want to post a video, just send whatever you have to me. I only have 3ds max 6 if you send me a .max file. It would have worked, but I can't make the far right "rivets" to move with the sticks. Always ends up forming a loop.

jasonrulesdude@sbcglobal.net

Criteria:
1: I need to be able to transform one piece to make whole thing extend
2: Rivets must be able to stay in line with each other in the "x" direction.

Reference Photo:


My Project Off Alignment When Extended:


Video:
http://bushes.selfip.com/accordian.mov

Max File (Version 6):
http://bushes.selfip.com/accordian.max

read 9742 times
12/20/2006 10:30:19 AM (last edit: 12/20/2006 10:34:49 AM)
show user profile  Bolteon
VERY LOUD NOISES!



[/end ron burgundy quote mode]



p.s. i'll do it for you for 500 bucks.



-Marko Mandaric


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. : m a r k o m a n d a r i c : .
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read 9724 times
12/20/2006 11:39:15 AM (last edit: 12/20/2006 11:39:15 AM)
show user profile  maddog2002
ik setup i recon...

i´ll do it for $ 499.99

=P

read 9719 times
12/20/2006 11:42:54 AM (last edit: 12/20/2006 11:42:54 AM)
show user profile  Bolteon
499.98



-Marko Mandaric


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. : m a r k o m a n d a r i c : .
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read 9715 times
12/20/2006 11:44:37 AM (last edit: 12/20/2006 11:44:37 AM)
show user profile  marktsang
i can do this- only 400 dollars.. hahaah i undercut ye allll ......ahhahahahah
read 9707 times
12/20/2006 11:58:42 AM (last edit: 12/20/2006 11:58:42 AM)
show user profile  Bolteon
399.99



-Marko Mandaric


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. : m a r k o m a n d a r i c : .
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read 9705 times
12/20/2006 12:00:05 PM (last edit: 12/20/2006 12:00:05 PM)
show user profile  Bushwhacker
I am definitely not in desperate need as I am am just playing with random ideas in max. If you want to help me, great, but I am not willing to pay money.
read 9696 times
12/20/2006 12:12:39 PM (last edit: 12/20/2006 12:12:39 PM)
show user profile  mrgrotey
Ooo i love these challenges, im not good enough to charge so i'll just say "here you are ive done it for free"

Took ages to figure out but got there with wire parameters, i'll try and write a tut if you like

[edit] and as were the requirements all you need to do is rotate the right hand side green bar and the whole thing moves



read 9679 times
12/20/2006 1:04:35 PM (last edit: 12/20/2006 1:07:24 PM)
show user profile  Bolteon
*files lawsuit against mrgrotey*



-Marko Mandaric


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. : m a r k o m a n d a r i c : .
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read 9656 times
12/20/2006 1:36:44 PM (last edit: 12/20/2006 1:36:44 PM)
show user profile  mrgrotey
Right here goes, hopefully you'll find it useful, gave me something to do anyhow :o)

1. Create a box (i used dimensions 100x10x5 for simplicity's sake) and name it master01 (the number on the names are important so they get numbered sequentially when the arms get cloned)

-----------------------------------0-------------------------------------

2.Clone the box, move it down 5 (the thickness of the bar) and name it slave01

-----------------------------------0-------------------------------------

3. click on master01 and go to the heirachy panel, and click on 'Affect Pivot Only' under the 'Pivot' tab

then move the pivot 45 units to the end (45 means that the pivot will be 5 units from the end and from each side.

then rotate the pivot 180° around the X axis (very important action, the master's Z axis must be the opposite of the slave's Z axis)

click on 'Affect Pivot Only' again to disable it

-----------------------------------0-------------------------------------

4. Create a dummy object and position it half way down the bars, (use the Align tool for accuracy)

-----------------------------------0-------------------------------------

5. Witht eh dummy object still selected, go to th eheirachy panel once again and click the 'Link Info' button at the top, then uncheck all the rotate boxes under ''Inherit'

-----------------------------------0-------------------------------------

6.clone the dummy01 and move it 45 units to the far end of the bars (the opposite end to the pivot point of master01) just use the one axis needed, this should also now be 5 units from the end and sides

-----------------------------------0-------------------------------------

7.Using the link tool
link dummy02 to slave01
link slave01 to dummy01
link dummy01 to master01

-----------------------------------0-------------------------------------

8. VERY IMPORTANT BIT.....slect both master01 and slave01, hold down 'Alt' and right click them, slect 'Freeze rotation' in the top left corner of the menus.

-----------------------------------0-------------------------------------

9. deselect the two bars, reselect master01 and right click,

select 'Wire Parameters'
then 'Transform'
then 'Rotation'
then 'Keyframe XYZ'
then 'Z Rotation'

then click on slave01
then 'Transform'
then 'Rotation'
then 'Keyframe XYZ'
then 'Z Rotation'

A window will pop up, you need to click on the right hand arrow and then click on 'Connect' at the bottom, this links the z rotation of slave01, to the Z rotation of master01 (see pic)

-----------------------------------0-------------------------------------

10. If all being well you should now be able to rotate master01 and the slave01 will follow, if it doesnt check you have completed every step so far.

-----------------------------------0-------------------------------------

11. to get more bars select all four objects (master01, slave01, dummy01 and dummy02) and cloe them, by holding down shift and clicking once on them, this will clone each object and increase its number by 1. Whuile they are still selected, move them exactly 90 unit down the barso the ends overlap

(note: they must be moved away from the pivot point of master01)

-----------------------------------0-------------------------------------

12. Using hte link tool again, link master02 to dummy02.

-----------------------------------0-------------------------------------

13. right click on master01 and...

select 'Wire Parameters'
then 'Transform'
then 'Rotation'
then 'Keyframe XYZ'
then 'Z Rotation'

then click on master02
then 'Transform'
then 'Rotation'
then 'Keyframe XYZ'
then 'Z Rotation'

-----------------------------------0-------------------------------------

14. Select dummy02 and go to the heirachy panel and uncheck all the rotate boxes under 'inherit' as before.

-----------------------------------0-------------------------------------

15, the set up should now work with both sets of arms just by rotating the first master

-----------------------------------0-------------------------------------

16. to add more arms just repeat 11-14 and change names accordingly,


Any problems let me know


[edit] oh yeah and after i had enough arms, i created the mirror object and linked it to the very last dummy but unchecked the rotate checkl boxes in the link info area as in step 5, this enable the mirror to move with the dummy but not get affected if the dummy rotates



read 9644 times
12/20/2006 2:27:54 PM (last edit: 12/20/2006 2:33:02 PM)
show user profile  Sypher-5
See I told you wiring was the answer :P
Signature Pending Redesign

read 9634 times
12/20/2006 2:48:31 PM (last edit: 12/20/2006 2:48:31 PM)
show user profile  marktsang
hi mrgrotey - nice effort - i feel you over complicated it though can be done much easier i think

mark

read 9620 times
12/20/2006 3:49:01 PM (last edit: 12/20/2006 3:49:01 PM)
show user profile  ChaosQuack
Nice effort Mike!




read 9610 times
12/20/2006 4:20:16 PM (last edit: 12/20/2006 4:20:16 PM)
show user profile  Bushwhacker
Thank you so much MrGrotey, it is perfect. I will post mine once I make it.

I am very thankful you went through the whole process and, went through the trouble of taking screenshots. Truly a good person.

And to Sypher-5: I never underestimated your solution, I just couldn't figure how to wire things. This is the reason I try and make random things. Doing this helps me discover so many things. Thank You for your ideas and opinion on the subject also.
read 9582 times
12/20/2006 8:47:07 PM (last edit: 12/20/2006 8:58:26 PM)
show user profile  Bushwhacker
Here is mine, Thanks again.


read 9546 times
12/21/2006 11:30:42 PM (last edit: 12/21/2006 11:31:02 PM)
 
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