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Need Help Dissertation Research!! Please!
show user profile  Alfry10
Hi all, i need help with my dissertation research. any help would be greatly appreciated. i am Doing my dissertation on "How to create an industry standard model" i need any relevant information that people have on what goes into making a industry standard model and what skills are needed. What the job market needs.

I'm mainly looking for people inside the industry but any help people can give would be greatly appreciated.
read 531 times
2/13/2012 12:49:52 PM (last edit: 2/13/2012 12:49:52 PM)
show user profile  Nik Clark
Which industry?

"The industry" doesn't help much.



read 524 times
2/13/2012 12:57:46 PM (last edit: 2/13/2012 12:57:46 PM)
show user profile  Sylverstalker
'The Industry' is 'The Industry'!

If you don't know what 'The Industry' is you aren't cool any more.

I thought you were cool Nik.....

;)




read 505 times
2/13/2012 1:53:19 PM (last edit: 2/13/2012 1:53:19 PM)
show user profile  Nik Clark
Lol.

I left "The Industry" to work for a secretive, shadowy government agency. It's well cool, we've got black budgets and laser pistols. Pew pew pew. ;)




read 500 times
2/13/2012 1:56:08 PM (last edit: 2/13/2012 1:56:08 PM)
show user profile  Sir_Manfred
It's obvious that he's talking about the "Standard Industry".

Here's a bunch of standard bearers.



Visit my Portfolio
http://www.Freds3D.com

read 495 times
2/13/2012 2:01:09 PM (last edit: 2/13/2012 2:01:09 PM)
show user profile  Sangre
There was an email sent to me long a go with TurboSquids CheckMate's modeling standards:

http://support.turbosquid.com/entries/278384-turbosquid-3d-modeling-series/?utm_source=Newsletter&utm_medium=367&utm_campaign=AuthX&utm_term=BestPractices&utm_content=KnowledgeBase



There are other useful links that will explain what the Ngons are and how do deal with different mesh problems. I think the "Clean Geometry" topic should help you with your work.
read 491 times
2/13/2012 2:08:01 PM (last edit: 2/13/2012 2:09:10 PM)
show user profile  Mr_Stabby
the standard is whatever the client requests, too much private proprietary tech and too fast evolving field for there to be a global standard

read 479 times
2/13/2012 2:35:16 PM (last edit: 2/13/2012 2:35:16 PM)
show user profile  advance-software
There can be only one.

DXF

serously, collada is probably the closest you'll get to a standard interchangable cad format at the moment.
read 475 times
2/13/2012 2:36:14 PM (last edit: 2/13/2012 2:37:02 PM)
show user profile  Alfry10
Thanks Guys, by the industry i mean Film Or games Industry! lol just looking for some help with making models of a professional standard....nor standard bearers lol

read 470 times
2/13/2012 2:38:46 PM (last edit: 2/13/2012 2:38:46 PM)
show user profile  Alfry10
im working in Maya at the moment but would a better piece of software be better or are there usefull posts about maya modeling for films?
read 467 times
2/13/2012 2:40:45 PM (last edit: 2/13/2012 2:40:45 PM)
show user profile  Dave
That's an extremely general question. And there are quite significant differences in game V film pipelines... which one do you need to know about?

Also... Maya? Sure there are Maya users here, but this is a 3ds Max forum... just an FYI.

"I flew over Egypt once"

read 437 times
2/13/2012 5:57:31 PM (last edit: 2/13/2012 5:57:31 PM)
show user profile  Sir_Manfred
In my opinion: Max is more suitable for modeling. And maya is probably more suited for animation.



Visit my Portfolio
http://www.Freds3D.com

read 414 times
2/13/2012 10:29:03 PM (last edit: 2/13/2012 10:29:03 PM)
show user profile  LionDebt
In my opinion starting on an internet forum for your dissertation research won't get you very far.
read 393 times
2/14/2012 1:30:54 AM (last edit: 2/14/2012 1:30:54 AM)
show user profile  Garp
In my opinion, having so broad and vague a subject for a dissertation is asking for trouble.




read 390 times
2/14/2012 1:34:37 AM (last edit: 2/14/2012 1:34:37 AM)
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