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help with 3dsmax references
show user profile  zenithar
ok i saw someone make a plane to model a person, on one side he put a front person material,on the other side they put the persons back. how in detail do i do that?

any help would be appreciated
read 336 times
8/31/2010 10:29:11 PM (last edit: 8/31/2010 10:29:11 PM)
show user profile  Dave
Step 1: Make a plane to model a person.
Step 2: On one side put a front person material.
Step 3: On the other side put the persons back.

Seriously though... I'm not sure what you're asking. Are you after modelling help? Texturing help? Setting up reference help? All of the above help?

GaryDave

read 331 times
8/31/2010 10:33:18 PM (last edit: 8/31/2010 10:33:45 PM)
show user profile  zenithar
1. it doesnt work like that for me, i make a plane put an image it is shown on both sides, same if i drag and image to the other side
2. well just help with the reference images i gues...
3. if have two different images on either side of one plane is not possible, can you suggest a good way of achieving a similar effect.
this is all to get sides of a person model for reference side front and back.
read 311 times
9/1/2010 12:16:46 AM (last edit: 9/1/2010 12:59:01 AM)
show user profile  mrgrotey
A double-sided material will do this



read 292 times
9/1/2010 8:24:22 AM (last edit: 9/1/2010 8:24:22 AM)
show user profile  zenithar
how do you use 2 sided mat, i searched some stuff but it didnt quite make sense
read 288 times
9/1/2010 11:17:51 AM (last edit: 9/1/2010 11:17:51 AM)
show user profile  advance-software
or just put two planes back to back with a material/image on each.


                       
<><> Infinity is coming ...


read 282 times
9/1/2010 11:25:37 AM (last edit: 9/1/2010 11:25:37 AM)
show user profile  Chris123643
This tutorial will show you exactly how to set up reference images.
http://www.3dtotal.com/team/Tutorials/fiat500/fiat500_m01.php



read 281 times
9/1/2010 11:26:26 AM (last edit: 9/1/2010 11:26:26 AM)
show user profile  mrgrotey
"how do you use 2 sided mat"

You click on a new material change it to a double sided material, put a different bitmap in each slot and apply it to the plane.

Not sure where you can go wrong...



read 278 times
9/1/2010 11:30:06 AM (last edit: 9/1/2010 11:30:06 AM)
show user profile  zenithar
ok, i am understanding it a bit more, thx for the help guys
read 251 times
9/2/2010 1:52:33 PM (last edit: 9/2/2010 1:52:33 PM)
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