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Heightmap texture from 3ds model
show user profile  GingerBread
Hello.

I have generator terrain for 3ds max and I want to ask, if there is some way, how to take heightmap texture from that model.

Thanks for answers!
read 356 times
2/21/2016 10:54:49 AM (last edit: 2/21/2016 10:54:49 AM)
show user profile  Octopuzzy
You can just map it from the side with a black/white gradient going from the bottom-top on a self illuminated shader and render in top view.




read 355 times
2/21/2016 11:05:05 AM (last edit: 2/21/2016 11:05:05 AM)
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