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Maxunderground news unavailable

Havok (1 and 3) spazzing
show user profile  ogmo11
Hi all ;)
When I press play (to see the animation duh) the reactor controlled objects just spaz and then go back in place (only rotational spaz) i've tried various settings in havok but so far i've only been able to make it worse (no, if I do the oposite of that value it wont get any better) it also happens in render but when I move the timseslider it doesnt happen .
Thanks
read 663 times
4/6/2008 1:19:48 AM (last edit: 4/6/2008 1:19:48 AM)
show user profile  ogmo11
Ps.
It happens in all my 3ds max versions
read 660 times
4/6/2008 1:20:35 AM (last edit: 4/6/2008 1:20:35 AM)
show user profile  maxwin
this happens to me too, so i either scrub the time slider or render a preview.
hope this helps :)

ps doesnt happen to me in render time




read 651 times
4/6/2008 1:56:08 AM (last edit: 4/6/2008 1:57:19 AM)
show user profile  ogmo11
Thanks (I was almost getting afraid I was the only one ^^) altho I found out that it will only happen in the render when I have motion blur on.
read 636 times
4/6/2008 3:30:54 AM (last edit: 4/6/2008 3:30:54 AM)
show user profile  reeves1984
If you look at the graph editor, you can see that its actually rotating 360deg in one frame, so it looks like its in the same position/rotation as the last frame, but actually its out by enough to look the same.
So if mblur is on you can see that its rotating loaaads.

--
Simon Reeves


www.simonreeves.com - VFX Artist & Blog
twitter


www.analogstudio.co.uk <-- I work here

read 604 times
4/6/2008 10:43:51 AM (last edit: 4/6/2008 10:43:51 AM)
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