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What hardware does 3ds max utilize most
show user profile  pdiffley
I am going to a summer program that teaches graphical design with 3ds max. I need to get a laptop for the program and wanted to know what hardware is most important. I figured that ram, cpu, and graphics card are most important. Does anyone have any comments or suggestions?
read 1287 times
2/27/2011 5:16:48 AM (last edit: 2/27/2011 5:16:48 AM)
show user profile  hadi_GI
in my idea....you can't work hard 3d modeling with laptop...but if you want teach and practice the experiences and skills...so...you can do somethings...
so...it depends on how much money you have...
first focus on your CPU...BUT you should avoid the SONY products....
I wait for next reply...
I want to know more about that too...
read 1278 times
2/27/2011 8:51:21 AM (last edit: 2/27/2011 8:51:21 AM)
show user profile  Davious
I'm no expert on this. However cpu speed is important, and the more RAM the better really.
With todays newest real time ray tracers, they can use the graphics card to render , rather than the CPU.
Only CUDA based graphics cards will have this feature, basically new nvidia cards. So if you are getting a system look to see if you have a cuda gfx.


" Difficult, yes. Impossible , no..."
read 1270 times
2/27/2011 10:22:37 AM (last edit: 2/27/2011 10:22:37 AM)
show user profile  advance-software
My understanding is that VRay-RT is the leading GPU based renderer.

VRay-RT uses OpenCL rather than nvidia's legacy CUDA.

Therefore CUDA compatibility is becoming less relevant. OpenCL is prefered because it's vendor independant.

Go for the highest end AMD/ATI or nvidia GPU you can find because unlike in desktop PCs you can't easily swap out the GPU for a better one in laptops.

Ensure you have a high performance multi-core CPU as not all operations can be GPU accellerated.

In order to determine which GPUs are best suited check OpenCL compatibility & floating point performance.

We started putting together a vray-rt benchmark, but there hasn't been enough progress for this to be useful yet.
read 1268 times
2/27/2011 10:29:11 AM (last edit: 2/27/2011 10:34:26 AM)
show user profile  pdiffley
k that makes sense thanks for the help
read 1240 times
2/27/2011 3:14:24 PM (last edit: 2/27/2011 3:14:24 PM)
show user profile  Mr_Stabby
the most important upgrade to a laptop for modeling is a proper mouse :p touch pad wont get you far.

also for a laptop you will never find a graphics card that with current rendering engines will beat an equivalent cpu both price to performance and power drain wise. So for graphics id go with any card capable of doing what you need in viewport(anything worth 200 bucks or more basically) and dump rest of my cash in the cpu. With ram prices being at an all time low right now shoveling up as much of that as possible isnt a bad idea either since maxing a laptops ram capacity wouldnt take more then 100 bucks these days

read 1234 times
2/27/2011 3:31:07 PM (last edit: 2/27/2011 3:31:07 PM)
show user profile  advance-software
GPUs are far more parallel than CPUs so not sure the above is valid, but we're in a weird transitional space at the moment.

You'd be better off going for a desktop so you can replace gfx card and/or motherboard/cpu as performance/capabilities improve.

GPU based raytracer performance/features will improve over time. CPU equivalents also, but at a slower pace.

Hardware is fixed until you buy something new so keep system as flexible as possible.

Unless you really need a laptop, a mini pc gives you portability - put it in a bag & go & ability to upgrade.

Something like : http://global.shuttle.com/product_type.jsp?PCI=19

Alright it's a bit annoying to have to carry base unit, keyboard, mouse & flat panel display around, but you can upgrade gfx card & possibly cpu/motherboard when you need to.
read 1231 times
2/27/2011 3:35:47 PM (last edit: 2/27/2011 3:53:22 PM)
show user profile  hadi_GI
I say its better to buy a standard laptop for usual usings...such showing the final models and renders...
And save the money for assembling a desktop computer with the workstation graphic base like fireGL series...and the Xeon cpus for example...
Im in a situation like yours and i choose this way for better work...
read 1175 times
2/28/2011 10:34:36 AM (last edit: 2/28/2011 10:34:36 AM)
show user profile  Philbert
ignore the nerds dribbling about GPU rendering, stick to the basic cpu ram and gfx card but don't forget to aim for a good quality (ideally non-reflective) high res screen as this is what you will be staring at all the time you are working.

consider picking up a cheap second lcd for use at home so you can have other windows / browsers / tutorials open at the same time rather than tediously switching back and forth.


 Everybody`s Got Something To Hide Except Me And My Monkey

read 1149 times
2/28/2011 10:48:06 PM (last edit: 2/28/2011 10:48:06 PM)
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