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All my scenes have started to display these weird glitches in viewports, the geometry appears distorted with long vertical and horizontal lines shooting in different directions. The scenes render fine without these distortions.
Here's an example
Any ideas on what's going on here? I'm using 3ds max 2012 and no hardware or software changes were done before these glitches started to appear.
read 684 times
9/12/2011 4:16:15 PM (last edit: 9/12/2011 4:16:15 PM)
The image is too small.
I can't see a thing :(
read 673 times
9/12/2011 4:47:42 PM (last edit: 9/12/2011 4:47:42 PM)
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