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Gold not gold enough.......??
show user profile  alphabeta77
Hi all,

Trying to jump back into max after many years and struggling to scrape the rust off my braincells....

Made this image:
postimage

But struggling to make it look 'really' gold - can't figure if it's a camera, lighting, material or AN Other tweak needed....!

Have just followed the tut and techniques here: http://www.free3dtutorials.com/creating-a-gold-material.php

Any pointers/ideas?
read 424 times
1/12/2017 5:12:43 PM (last edit: 1/12/2017 5:13:21 PM)
show user profile  Tarkus289
Maybe a bit more reflection?
read 406 times
1/12/2017 7:56:11 PM (last edit: 1/12/2017 7:56:11 PM)
show user profile  jpedleham
Looks like the fresnel is wrong to me.
You could maybe try using a different type of material. what renderer are you using?
If youre using mental ray try using the arch & design materials theyre somewhat more physically correct.
read 337 times
1/17/2017 9:46:17 PM (last edit: 1/17/2017 9:46:17 PM)
show user profile  Nanne
What renderer?

For mental ray: http://mentalraytips.blogspot.se/2007/10/making-better-metal-with-miamaterial.html

For V-Ray, try similar settings :)

Also, without something around it to reflect metals does not look very "metally", since metals are mostly reflections.

Kristoffer Helander
www.kristofferhelander.se
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read 325 times
1/18/2017 12:09:42 AM (last edit: 1/18/2017 12:09:42 AM)
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