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Glow Not Working
show user profile  StuartM
Hey all

This is my first post, hope this is in the right place. When I try to make a glow in 3ds max 2012 it comes out as a large blob, rather than fade off. It worked quite nicely in 3ds max 2011.
Any help with this problem would be much appreciated.

Here is a basic example of what I mean:

Thanks in advance

Stuart
read 1010 times
9/10/2011 11:12:20 PM (last edit: 9/10/2011 11:17:36 PM)
show user profile  jareu
my favourite method for achieving this kind of glow is using the mental ray 'glare' shader. It produces a really nice effect in my opinion.

make sure you're using the mental ray renderer, under the renderer tab in render settings check the Output box next to 'Glare' in camera shaders.

next, you'll need to tell max that the parts you want to make glow are a little brighter then normal. If you're using a bitmap, in the map settings, down the bottom under output, set the output amount to something greater then 1. the greater the value, the more glow.



He who says it cannot be done is interrupting the man doing it.

read 986 times
9/11/2011 6:12:37 AM (last edit: 9/11/2011 6:12:37 AM)
show user profile  jareu
http://screencast.com/t/2g1H79VxHoC



He who says it cannot be done is interrupting the man doing it.

read 981 times
9/11/2011 7:18:44 AM (last edit: 9/11/2011 7:18:44 AM)
show user profile  mrgrotey
Bigger jing please.




read 967 times
9/11/2011 11:41:36 AM (last edit: 9/11/2011 11:41:36 AM)
show user profile  jareu
for future reference, if my resolution is 1920x1080 how do I make the Jing smaller?



He who says it cannot be done is interrupting the man doing it.

read 961 times
9/11/2011 12:13:29 PM (last edit: 9/11/2011 12:13:29 PM)
show user profile  mrgrotey
you restore the max window down first to a smaller size and record a smaller area of your screen :)




read 959 times
9/11/2011 12:14:40 PM (last edit: 9/11/2011 12:14:40 PM)
show user profile  StuartM
Thanks for the help but I couldn't get it to work.
I made a basic scene in max 2011 with a glow and it worked great, I copied the file to max 2012 and it just won't work. It comes out as a big BLOB, which kind of loses reality points.

Is it max 2012 that does not like fading glows or me?
read 919 times
9/17/2011 10:31:36 PM (last edit: 9/17/2011 10:31:36 PM)
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