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Getting shat on after 3 months of work is not fun.
show user profile  Nolan
Hi everyone,

After about 3 months of work I produced a bunch of animations that were pretty good based on my experience starting off with 3DS Max (Almost none). The client approved what he saw (Both camera work, and everything you can see in multiple frame test renders), and wanted them rendered in Hi - Def. After getting the renders back the client freaks out about how they dont look "right" and things need to be more "perspective" and that they are useless. I try to explain that this is what he saw when he reviewed what I had and told me to render them.

I just feel like ripping my freaking hair out right about now. Any advice?
read 313 times
12/18/2011 2:05:36 AM (last edit: 12/18/2011 2:05:36 AM)
show user profile  Bolteon
did you put together an agreement prior to the work starting?

-Marko Mandaric



read 306 times
12/18/2011 2:09:15 AM (last edit: 12/18/2011 2:09:15 AM)
show user profile  Nolan
An agreement? I dont think so. I still got paid for every hour I worked (A whopping $8.50 an hour). They still paid for the renders. It just feels like I still got shat on.
read 303 times
12/18/2011 2:18:22 AM (last edit: 12/18/2011 2:18:22 AM)
show user profile  LionDebt
Well, being shat on is never good, in my experience, is never particularly enjoyable.

So, you showed him some test renders and camera work and he went "yea, yea, looks great... get them to my inbox in hi-def.. all the kids are talking about hi-def these days".

So you spat out the renders and he started erupting shit all over you? He sounds like a dick head. At least you got your $8.50 per hour. *chuckles^ I can earn more by spitting in your onion rings in MacDonalds here in Scotland.

Is quitting an option?


read 300 times
12/18/2011 2:26:42 AM (last edit: 12/18/2011 2:26:42 AM)
show user profile  Bolteon
well... luckily, i'm not writing about a lesson in making sure you have agreements in place prior to work start and that things are clear about expectations.


luckily, some bozo who probably didn't have an idea in mind when they set you on the task ended up changing their mind last second and called your work rubbish.

it's the lesson of, they're paying; so you shut the fuck up and smile.




but seriously, people (especially when they're starting out this 3d stuff professionally) get very angry when people shit on their work. it's natural to be protective of what you've produced, but you'll have to part with the attachment that comes with working on stuff when it's for someone else.

they'll, for a long long time, tell you what they think you should do to make it better; whether it be your boss, your boss's boss or your client or some random fucking kid in the office...


but


if you work hard, and get good... there is this glorious time that eventually comes around when people start to look to you for direction in what you do. they hold your work above others, and use it as a tent pole to base others on.



it's at that point that you realize that your calling some other kids work shit and you make the choice of being an asshole (like your boss in this situation) about it or take the higher road and try to lend a helping hand in getting a fellow 3d-er along in their career.



that's why this place is pretty fucking different from others. there's a large tendency here for people to shit on work and then subsequently right afterwards (or in my case, during) lend as much help as possible to aid a complete stranger in their quest for 3d brilliance.



Maxforums: It's Better in Here...

-Marko Mandaric



read 296 times
12/18/2011 2:41:45 AM (last edit: 12/18/2011 2:41:45 AM)
show user profile  ShurikenUK
Yea thats pretty shit man. Well, like Cardinal said, atleast you didn't do it for free, with the PROSPECT of payment. If that was the case, I'd be paying a couple of arsonists right now to pay a visit to their offices at around 3:00 AM, then reading about it in the UK papers the next day and drinking a cup of tea that somehow tastes twice as good as normal.

I've had similar experiences, but in the music industry. When your at the "fledgling" stage, I just think theres a lot big headed pricks who take pleasure in reminding you that your not "big in the game" yet. Some music studio owners or established producers can be like that. I recently met a group of lads when I went to help make dub track in this pretty nice studio. The guy that rents the room where the studio is housed, is a bit of an arse. The other guys were sound, but after I put my bassline down, the guy I went there with was cool with it, so were a couple of the other guys, but then this "owner" guy comes in and says "I dont know, to be honest I'm not really feeling it".

In studio etiquette, thats just something you DONT say, if you consider yourself a respectful guy. He was just some posh toe-rag who wanted everything to done HIS way, even though it was a track being made by 4 people...

Fuck them, just go elsewhere.
read 292 times
12/18/2011 2:49:46 AM (last edit: 12/18/2011 2:49:46 AM)
show user profile  Bolteon
sidebar...



"I dont know, to be honest I'm not really feeling it".



if that hurts your feelings, maybe you shouldn't get into anything more caustic than working for rainbows and unicorns. i'm just saying, "i'm not really feeling it" is a far off from "what in the fucking hell were you thinking?"

-Marko Mandaric



read 288 times
12/18/2011 2:54:27 AM (last edit: 12/18/2011 2:54:27 AM)
show user profile  ShurikenUK
Nah, I wasn't saying that pissed me off. I was saying that it was an example of something you DONT say in a studio enviroment when your working on a collaboration. A collaboration is a track that more than one person makes, and everyone contributes on it. Its not something that ONE guy sways completely in his direction.

If you were there, or a music producer, you'd know what I was saying. We weren't making a track to the specifications of ONE person, it was a group project. If he wanted things to go 100% his way, he should've just made the track on his own and have us all sit there and watch. Thats the whole point of a collaboration.

I've worked with quite a few different people and groups before, between different studios, and this guys whole demeaner was "Far off" from anyone elses attitude towards making a track.

Like I said, theres an etiquette that goes with working in studios, especially on joint projects, and I've learn't that from the different studio's I've worked in over the time I've been using them.

I guess when you spend time in a room with some1 who has a snobby, high & mighty attitude to everyone else, you just start to dislike them the more they talk, naturally.

Anyway, that aside, you just misunderstood what I was trying to say.
read 280 times
12/18/2011 3:32:15 AM (last edit: 12/18/2011 3:37:08 AM)
show user profile  Sir_Manfred
Bolteon:
"well... luckily, i'm not writing about..."

You said it all man. :')



Visit my Portfolio
http://www.Freds3D.com

read 270 times
12/18/2011 4:21:30 AM (last edit: 12/18/2011 4:22:23 AM)
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