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show user profile  Garp

read 1372 times
7/12/2014 8:32:08 PM (last edit: 7/12/2014 8:32:08 PM)
show user profile  owtdor
I read that article the other day. I didn't have a particularly high opinion of Steve Jobs before, but now I really don't.

Side note: My personal opinions on Steve Jobs are driven by the Apple "fan boys" out there that think they are better than everyone else because they spend more on Apple products than those of us that prefer PC or UNIX/LINUX stuff. These same "fan boys" tend to be, (in my experience - generally but certainly not all) those that are typically more "eco-friendly", "tree-hugger / earth muffin / hippies", liberal-leaning, etc. that value the redistribution of wealth from the rich to the poor.
To be fair, I do not necessarily agree with either guy's politics, so it is not about right vs left like so much today.

Here are some additional bits to chew on:


read 1351 times
7/12/2014 9:45:59 PM (last edit: 7/12/2014 9:45:59 PM)
show user profile  Nik Clark
I'm setting up a Kickstarter to dig up Jobs and give his corpse a good beating.

read 1342 times
7/12/2014 10:35:25 PM (last edit: 7/12/2014 10:35:25 PM)
show user profile  Garp
This was more about today's status of VFX artists not being an unfortunate but accidental state of affairs.
It wasn't intended as yet another Gates vs. Jobs popularity contest.

read 1331 times
7/12/2014 11:06:44 PM (last edit: 7/12/2014 11:06:44 PM)
show user profile  Bolteon
^ agreed.

never thought i'd say this but...

fuck catmull. dick.

-Marko Mandaric

read 1295 times
7/13/2014 11:23:10 AM (last edit: 7/13/2014 11:23:25 AM)
show user profile  BishBashRoss
OK, have to bite my tongue here a little but if we could leave the political shit out of this I'd be greatly appreciative.

As for the article that's some pretty shocking stuff. Everyone in the industry past or present should be pretty damned pissed off!

read 1282 times
7/13/2014 1:51:41 PM (last edit: 7/13/2014 1:51:41 PM)
show user profile  HANZZ
The tragic flaw of the human spirit is that the more time one spends in "I'm spoiled and better than you" land, the more detached from reality one becomes, whether an infant or an adult. Appeasement of selfishness only brings more selfishness. It takes awareness of that dynamic to awaken back to reality, and it takes humility to exercise that much needed journey away from that selfish place.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 1266 times
7/13/2014 3:55:06 PM (last edit: 7/13/2014 3:55:06 PM)
show user profile  reeves1984
Disappointing indeed. Good to read that sony wasn't part of it.

Simon Reeves - VFX Artist & Blog
twitter <-- I work here

read 1255 times
7/13/2014 4:40:46 PM (last edit: 7/13/2014 4:40:46 PM)
show user profile  Error404
>> fuck catmull. dick.


I've been bitter about our industry for years, (pay, hours, treatment, subsidies, and so on...) and I've guessed there HAD to be some pay fixing and/or black balling going on at some studios, but to hear it's this big just makes me angry.

If I never work on another movie again, I'll be that much happier. :) -

read 1242 times
7/13/2014 5:34:51 PM (last edit: 7/13/2014 5:38:43 PM)
show user profile  9krausec
Yeah. Mad props to Sony for going with the flow. Good this shit is out in the light so it can at least be fought against.

- Portfolio-

read 1220 times
7/13/2014 6:38:22 PM (last edit: 7/13/2014 6:38:22 PM)
show user profile  soontekk
I get the impression that you guys think that being a successful leader and being a nice person can coexist within one an the same person...

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 1216 times
7/13/2014 7:27:29 PM (last edit: 7/13/2014 7:27:29 PM)
show user profile  LionDebt
^ +1

What was it Marx said about capitalism?

"Wealth is allowed to pile up in one place, only when it is taken from many other places."

Or something to that effect.

Sure Catmull is something of a genius and (once) respected figure in the industry. I wouldn't for a minute think that he isn't a political, back-stabbing, two-faced animal behind closed doors. Hope karma bites him hard for this though.
read 1211 times
7/13/2014 7:48:18 PM (last edit: 7/13/2014 7:49:08 PM)
show user profile  STRAT
I dunno why you're all taking it all so seriously


read 1205 times
7/13/2014 8:15:11 PM (last edit: 7/13/2014 8:15:11 PM)
show user profile  Error404
>> I dunno why you're all taking it all so seriously

Typically in our industry, the only way to get a raise is to leave the company and go work somewhere else. You will rarely ever get a raise while staying at the company. There is really no benefit to being a "company man". If you want a raise, you pretty much have to leave (or best case scenario, threaten to leave). One studio I was at, everyone actually got a pay cut mid-way through a project/contract. No negotiation, take a pay cut, or find another job. I have only worked at one place that gave me a raise without me fighting for it. And that was 8 years ago or so.

Most folks start out being paid very little, and it takes them years of bouncing around to multiple studios to get their pay rate where it should be. Which is fine, you shouldn't be paid what a senior artist makes until you've gained enough experience to deserve it. And bouncing from project to project and studio to studio is how it works, you gain experience, and develope different techniques and efficiencys from place to place. But some studios have apparently been putting a stop to that, forcing people to work for less than they should be with the price fixing. Which in the US anyway, is illegal.

Granted there is no real "correct pay rate", but this isn't a fast-food restaurant here, this is skilled work, and we're making block buster movies and shows that bring in millions, yet we get treated like garbage fairly often.

At one place I was working at, there were literally rats/mice running around the tables. You'd come in to work in the morning and find rat crap on your desk. Sometimes there would be termites falling from the ceiling, that happened at two places actually.

On one project I was working on years back, the director literally referred to us as "talent-less monkeys mashing buttons on a keyboard." (or something close to that effect), mean while he was the one who couldn't make up his damn mind about what he wanted. If we would have had the guts, we should have just drop what we were doing and left, the project never would have finished if we did that. But, since most of us didn't have the guts to leave, we just kept on working. I think on that project I worked 3 days straight without going home. And when I finally DID go home, they tried to call me back before I even got home, to get me to come back for another few hours. If that were to have happened now, I would have left. But back then I didn't know any better.

And after all that, it's not uncommon to be stiffed of even having your name in the credits. Fortunately I have never been stiffed of credits, but I know plenty of people who have at one point or another.

Not all of this is the VFX studio's fault, I imagine it goes beyond that to the actual main studios themselves. I know they are the ones pushing to have work done in other countries, which forces the VFX studios to work cheaper/faster, and to open offices elsewhere just to keep the doors open.

[/soap_box] -

read 1199 times
7/13/2014 8:31:45 PM (last edit: 7/13/2014 9:28:20 PM)
show user profile  9krausec
Talent-less Monkeys mashing buttons... Wow. It's a shame people in the industry are subjected to that crap.

- Portfolio-

read 1131 times
7/13/2014 9:44:55 PM (last edit: 7/13/2014 9:44:55 PM)
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