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Freelance Job Opportunity - Archviz model prep from shitty cad
show user profile  Dr. Jim
That about sums it up.

I am going to be getting models in 3DS format exported from SoftPlan.
They come in as 1000 mesh parts and everything looks great until you realize normals are flipped all over. And not the easy 'unify-flip' or shit. But just a bit of a mess. Consistent in nature though.

I am hoping/assuming to find a workflow that will allow me to process these models into models with nice normals, and maybe even with things attached into proper meshes (interior walls, floor, ceiling.)..etc.

So one thought was "hire it done"...perhaps there are some gurus here who know this stuff and deal with it promptly and efficiently with a bag of tricks.

I can post a sample file, but this really needs to be someone with speed/skills here.....sitting around in flip poly mode simply isnt an option.

Thoughts?
Other programs to do 'normal work' on models?
Softplan export tricks? program seems shit
Hire it done....?


read 459 times
3/9/2017 4:59:19 PM (last edit: 3/9/2017 4:59:19 PM)
show user profile  Garp
Do you think there's enough 'logic' and consistency in the meshes for a scripted solution?
(usually archviz has lots of open meshes and colocated vertices, so I'm not very hopeful)




read 453 times
3/9/2017 5:38:15 PM (last edit: 3/9/2017 5:38:48 PM)
show user profile  Nik Clark
If you post a sample, I can see if Blender is any better with working out the normals.



read 444 times
3/9/2017 8:23:49 PM (last edit: 3/9/2017 8:23:49 PM)
show user profile  9krausec
Post an example or email an example at 9krausec @ gmail . com

I'm curious about the scripted thing too inside of Maya. I'll have a crazy at it time permitting. Depending on what it is Python may not cut the cake because it's going to be slow processing.




- Portfolio-




read 437 times
3/9/2017 9:25:45 PM (last edit: 3/9/2017 9:25:45 PM)
show user profile  kiko
This script might help:
http://www.scriptspot.com/3ds-max/scripts/find-coinstances

It helped me with a stupid sketchup file today, i fucking hate fucking sketchup. stupid sub-par piece of software.

Cheers!

-- David --
read 426 times
3/9/2017 9:37:29 PM (last edit: 3/9/2017 9:37:29 PM)
show user profile  Octopuzzy
I'd like a sample as well to see if Houdini can help.




read 421 times
3/9/2017 11:21:48 PM (last edit: 3/9/2017 11:21:48 PM)
show user profile  Ibenez22
Modo has a mesh cleanup tool that works pretty decently, usually better than anything I can achieve with max.
read 405 times
3/10/2017 5:48:54 AM (last edit: 3/10/2017 5:48:54 AM)
show user profile  c0
Am curious. Sample file please.
read 371 times
3/10/2017 11:48:40 PM (last edit: 3/11/2017 2:58:58 AM)
show user profile  khamski
I've managed few projects with crappy archicad, autocad models already.

My solution was... Remodel it all.
Of course i used CAD models as a snapping base.

CAD models are unfixable.
It's not just about normals.
It's in the way they were built.
No logic. No structure.




read 342 times
3/11/2017 10:41:49 AM (last edit: 3/11/2017 10:41:49 AM)
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