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How to fog the edges of a huge exterior enviroment?
Basically i want to fog the edges of the ground because i cant model the whole city to horizon.
Is is possible somehow?
read 479 times
2/21/2016 12:21:48 PM (last edit: 2/29/2016 1:38:37 PM)
wtf with image linking?
read 473 times
2/21/2016 12:32:53 PM (last edit: 2/21/2016 12:32:53 PM)
Try again, a picture demonstrating your issue would help
read 457 times
2/21/2016 1:44:42 PM (last edit: 2/21/2016 1:44:42 PM)
You added a "z" onto the end of .png for some reason. Here's your image:
"I flew over Egypt once"
read 451 times
2/21/2016 4:11:51 PM (last edit: 2/21/2016 4:12:43 PM)
Simple distance fog should do the trick
read 411 times
2/22/2016 11:10:55 AM (last edit: 2/22/2016 11:10:55 AM)
You could also render out a zdepth pass and use it for fog
read 409 times
2/22/2016 11:13:16 AM (last edit: 2/22/2016 11:13:16 AM)
Not a fan of 3ds max fog, you can drop your scene into fusion and add their fog.
read 399 times
2/22/2016 1:55:36 PM (last edit: 2/22/2016 1:55:36 PM)
Another method i like is render a z-depth pass, and then in post layer it onto the render set to Screen - auto depth fog!
read 373 times
2/23/2016 12:06:06 PM (last edit: 2/23/2016 12:06:06 PM)
i know! how about fog?
read 363 times
2/23/2016 6:15:47 PM (last edit: 2/23/2016 6:15:47 PM)
Wow, thought this place is dead and tried my luck in fb mf.
Got help there and now even more here.
bback with results in a few days.
read 352 times
2/23/2016 7:12:12 PM (last edit: 2/23/2016 7:12:12 PM)
Thx for advices, friends.
Here is the result:
read 253 times
3/8/2016 10:28:24 AM (last edit: 3/8/2016 10:28:24 AM)
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