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Float in space and come together to join and form a shape of Tetrahedron
show user profile  ominilight2010
I have created an Tetrahedron shape with match stick in 3dsmax. I am now looking to give a animation where the sticks should float in space and come together and join to form this Tetrashape.

Please help me how I can do this also any links of tutorials on this


Advance thanks.
read 316 times
1/7/2015 11:45:51 AM (last edit: 1/7/2015 11:45:51 AM)
show user profile  herfst1
Put a bomb inside it and scrub back and forth on the timeline.
read 312 times
1/7/2015 12:44:08 PM (last edit: 1/7/2015 12:44:08 PM)
show user profile  ominilight2010
If am putting bomb it will break into segments right. I want that shape as it is.
read 305 times
1/7/2015 12:50:48 PM (last edit: 1/7/2015 12:50:48 PM)
show user profile  herfst1
You can set max and min poly counts for the fragments, so if your matchsticks are 6 poly's set the max and min to 6.

[edit] ...though I haven't tested that. It might break it into random 6-poly objects.

Else... just animate it by hand, can do it in a few minutes without breaking a sweat.
read 285 times
1/7/2015 2:05:24 PM (last edit: 1/7/2015 2:06:57 PM)
show user profile  ccampbell
@ Herfst1 I could be wrong but i think he has the shape made of match sticks and he wants to animate the 6 sticks coming together.

depends on the quality your looking for but a quick way to do it would be animate it backwards and swap the keys - hers my 2 min example











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read 239 times
1/10/2015 3:10:32 AM (last edit: 1/10/2015 3:10:32 AM)
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