Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography


Featured Threads
  Speedmodeling 2011 - Holidays Edition
(117 replies)
  Maxforums Kiva Group
(57 replies)
  The Life of a Sea Turtle - Tutorial by mrgrotey
(121 replies)
  So what are you working on? =)
(2627 replies)
  Want free webspace?
(20 replies)
  spam alert!!!
(3920 replies)
  Maxforums member photo gallery index
(113 replies)
  Maxforums Member Tutorials
(86 replies)
  three cheers to maxforums...
(185 replies)
  The Grotorial Index Page
(57 replies)
  101 Things you didnt know in Max...
(185 replies)
  A Face tutorial from MDB101 :D
(95 replies)
  Free textures thread
(77 replies)
  Maxforums.org Members Gallery
(486 replies)
  SON OF POST YOURSELF
(626 replies)
  Dub's Maxscript Tutorial Index
(119 replies)
  The Best Art of Maxforums [56k warning]
(109 replies)


flexible trampoline
show user profile  danihel
i need to make an animation with trampoline that actually stretches under the weight of a person.
Anyone knows how to modify an object in order to make an animated trampoline?

i would attach the wip trampoline model but i don't know how to upload attachments here
read 377 times
9/3/2010 3:53:46 PM (last edit: 9/3/2010 3:53:46 PM)
show user profile  Stianbl
Guess you could do this with cloth?

Or if it's a relative simple animation you could animate it using soft selection in vertex mode (making morph targets would make it all easier too).


read 365 times
9/3/2010 4:02:00 PM (last edit: 9/3/2010 4:02:00 PM)
show user profile  danihel
thanks for reply
i found and followed this tutorialhttp://www.youtube.com/watch?v=yAE3iNuDgOM
but in 3ds max 2010 it doesn't work for some reason, when i add mass to the box in the rigid body physical properties the box doesn't move at all
read 305 times
9/5/2010 11:35:49 AM (last edit: 9/5/2010 11:35:49 AM)
show user profile  Sir_Manfred
Why not just put a couple of bones in it and skin it?



I be parrrrlaygons, me hearties!
http://www.Freds3D.com

read 299 times
9/5/2010 12:04:42 PM (last edit: 9/5/2010 12:04:42 PM)
show user profile  Sir_Manfred
You could also use the bend modifier and animate that



I be parrrrlaygons, me hearties!
http://www.Freds3D.com

read 295 times
9/5/2010 12:28:16 PM (last edit: 9/5/2010 12:28:16 PM)
show user profile  ScotlandDave
spherify modifier on a soft selection might work too, or an ffd, or displacement mod, or.. a camel.





Old Portfolio Madness

read 292 times
9/5/2010 12:36:32 PM (last edit: 9/5/2010 12:36:32 PM)
show user profile  killerbee2
link a softselection to a dummy, put a springcontroller on the dummy, animate the dummy




read 287 times
9/5/2010 12:48:02 PM (last edit: 9/5/2010 12:48:02 PM)
show user profile  Sir_Manfred
I always mix up diving boards and trampolines...



I be parrrrlaygons, me hearties!
http://www.Freds3D.com

read 275 times
9/5/2010 2:35:28 PM (last edit: 9/5/2010 2:35:28 PM)
show user profile  danihel
ok i managed to find out at least bunch of crucial things about how to work with the reactor thing but i guess my trampoline is too complicated for it not to freeze every time i start preview
so i decided to apply ffd(cyl) on the tramp and animate it manually
thanks everyone for your ideas i wish i had more time to explore them
read 259 times
9/5/2010 4:45:27 PM (last edit: 9/5/2010 4:45:27 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org