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fisheye with mental ray in max 2009
show user profile  BigBurger
hi there!

i use 3dsmax 2009 and mentalray renderer and i need to create an 360 degree fisheye effect of my scene.

i don't want to use the odd sphere reflection tecnique and also i don't want to stich a lot of images together - i want to directly render it out with a fisheye lens.
with older versions of max i used the "MR Panoramic Lens Library" which gave me a great fisheye lens shader. but with max 2009 64bit it won't work!

does anybody know about a plugin for 2009 to do this?

thanks a lot
simon Simon

read 646 times
2/8/2009 10:37:53 AM (last edit: 2/8/2009 10:37:53 AM)
show user profile  Jollabollathan
Why don't you want to use the sphere reflection technique?

read 619 times
2/8/2009 12:33:08 PM (last edit: 2/8/2009 12:33:08 PM)
show user profile  BigBurger
because of rendering time, because of problems when the sphere collides with some other geometry and i want to use a real fisheye lens because of simplicity when setting it up... Simon

read 603 times
2/8/2009 1:24:48 PM (last edit: 2/8/2009 1:24:48 PM)
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