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Maxunderground news unavailable

finding cameras...
show user profile  roseman5285
So, I have several cameras in my scene that I placed about a week or so ago. For some reason I cannot see them in the model. I used to be able to, I un-hid everything but they do not show up.

I did have an issue sometimes in the past that they would not show up easily in 3d views, but I cannot see them in top, sides, or ortho views.

Any ideas?
read 832 times
2/18/2011 8:33:09 PM (last edit: 2/18/2011 8:33:09 PM)
show user profile  Nik Clark
Are they on a hidden layer, frozen, do they show up in the select dialog? Are they really there?



read 827 times
2/18/2011 8:36:41 PM (last edit: 2/18/2011 8:36:41 PM)
show user profile  roseman5285
I can select them through the list and can cycle through them using C but I cannot seem to be able to see the little camera icon.

*edit* dropped in a new camera and they all reappeared...some days this software just likes to screw with me I swear...

Thanks for the swift response Nik!
read 822 times
2/18/2011 8:47:14 PM (last edit: 2/18/2011 8:55:24 PM)
show user profile  carrrottt09
did you have it set to not display cameras under Display->hide by category?
read 811 times
2/18/2011 10:20:18 PM (last edit: 2/18/2011 10:20:18 PM)
show user profile  LionDebt
On a similar note - I appear to have this happening in my viewports with my Reference planes. The REF_Layer will be frozen (naturally) and unhidden, but the planes won't show up in the viewport. I have to manually hide the layer, and then unhide it again for them to reappear and later they will just disappear by themselves again. It's 3 planes, each with 1 polygon. Front, Side and Back views - all with backface cull turned on.

Is there some sort of preference Max has for only rendering your selected object in the viewport? Or a way to increase/prioritise what it should display? Pretty damn annoying, but bearable.
read 798 times
2/18/2011 11:27:43 PM (last edit: 2/18/2011 11:27:43 PM)
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