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Final Gather Cache use in animation?
show user profile  Janne
Hi everybody!
Have anyone of you used final gather cache in animation where camera and character moves trough scene but the surroundings stay put? I´ve done a simple walk cyckle animation where camera moves at side of the character and if i use draft/low quality final gather calculated before rendering every frame, some lighter places "flashes" during playback of animation. And if I use better quality final gather my rendering time jumps up to forever...SO...

Do you guys think/know if caching the final gather map and using that same in every frame will cause noticeable problems in shadows which change during the animation?

- Janne -
read 643 times
2/10/2009 7:24:18 AM (last edit: 2/10/2009 7:24:18 AM)
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