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I have just taken over a small animation project for someone that was unhappy with their original animator. Unfortunately, I have been handed some files in Cinema 4D format (.c4d) and I do not have the software to open it.
Is there a simple solution to getting this model into Max? The budget on this is crazy low, so I am not able to purchase a new program just for this project.
Any and all suggestions are appreciated (as always)
read 358 times
9/23/2014 10:03:50 PM (last edit: 9/23/2014 10:03:50 PM)
^I'd highly suggest that software. It costs some cash though, but it should do the trick. Plus you can script a batch converter depending on how many files you are converting over. (In maxscript).
edit: Plus it can import and export loads more than just .c4d - If my place of work wasn't going to be buying a license of it in a few weeks I'd probably buy a license just for myself.
read 353 times
9/23/2014 10:15:06 PM (last edit: 9/23/2014 10:16:15 PM)
That would be great, but the cost of that is more than this entire project is paying. I have not needed to convert a c4d file in the 13 years I have been using Max, so it is not a worthwhile investment for me at this point.
read 348 times
9/23/2014 10:22:02 PM (last edit: 9/23/2014 10:22:02 PM)
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