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FFD Cyl orientation
show user profile  Spear Chuck
I assigned an FFD Cyl to an egg shape and the orientation is wrong. When I rotate it 90* then the control points shape is oblong. How do I change the orientation keeping with the shape of the object?

FF to 1:30 in this clip to see what I mean. The FFD cyl has the right ordination when assigned but mine is set at right angle (90*). WTH?
https://www.youtube.com/watch?v=LrtVeHVoOxk&feature=player_detailpage#t=91
read 449 times
12/1/2014 4:43:28 AM (last edit: 12/1/2014 5:16:06 AM)
show user profile  herfst1
expand the modifier options and click "lattice." Now rotate it, scale it, warp it, whatever, till it's aligned and fitted nicely, then click "control points" and go from there.
read 442 times
12/1/2014 5:01:27 AM (last edit: 12/1/2014 5:01:27 AM)
show user profile  Spear Chuck
I tried that earlier but was hoping for a quick 'snap' to object.

Maybe if I leave the other FFD off until I do this one

I got it. There is a reorient button but it doesn't work so that the point distance is even all around the object.
read 437 times
12/1/2014 5:19:06 AM (last edit: 12/1/2014 6:29:49 AM)
show user profile  Spear Chuck

It needs work, like transparency in the light, corrugation in the base, refraction in the globes and a environmental map to reflect
read 407 times
12/2/2014 2:07:05 AM (last edit: 12/2/2014 2:16:23 AM)
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