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Faces divided into triangles
I'm giving a few pointers to a friend on Max 7. Everytime I create a box or extrude a shape, the faces are divided into triangles. So a face of a box would actually show up as 2 triangles. There must be a setting to turn those off but can't seem to find it.
read 504 times
1/15/2009 4:53:46 AM (last edit: 1/15/2009 4:53:46 AM)
It's in the display options.
read 503 times
1/15/2009 4:57:26 AM (last edit: 1/15/2009 4:57:26 AM)
Or to be more specific...
Customise-->Preferences-->Viewports tab-->Configure Driver-->Untick 'Dispaly all triangles'-->Ok
read 499 times
1/15/2009 5:00:12 AM (last edit: 1/15/2009 5:00:33 AM)
He he, thanks mate. I don't have max open, and was being lazy :o)
read 492 times
1/15/2009 5:07:11 AM (last edit: 1/15/2009 5:07:11 AM)
perfect, thank you very much.
another thing. When i select something to rotate, the x,y & z axis is not there. I thought it was a press X thing but that doesn't work. How would I get those back?
read 472 times
1/15/2009 8:20:11 AM (last edit: 1/15/2009 8:20:11 AM)
Have you definitely got the rotate tool selected? sounds stupid but it has happened before.
If so try going to the views menu and make sure 'show transform gizmo' is ticked/checked
read 462 times
1/15/2009 8:43:54 AM (last edit: 1/15/2009 8:43:54 AM)
Thank you. The old views menu eh, so simple. The gizmo's have just always been there on the versions I've used.
That's all for today
read 453 times
1/15/2009 9:29:43 AM (last edit: 1/15/2009 9:29:43 AM)
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