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Face texture mapping tutorial?
show user profile  cbflex
Can someone point me in the right direction of where I can find a face mapping tutorial. I've only found one for creating a face texture in photoshop and then mapping it, but I'm trying to use a face texture taken originally from a camera and then merged together in photoshop. I just can't get it to look good, everything either gets smudged and stuff... I'm having so much trouble with this. Texture mapping is definately not my strong side. Am I better off just following the tutorial where they make it from scratch, and maybe just use the photo as a reference? I need it to look photoreal or at least really really good.
read 790 times
1/26/2012 2:12:52 AM (last edit: 1/26/2012 2:12:52 AM)
show user profile  K-tonne
seen this?:http://www.maxforums.org/threads/face_tute_tips/0002.aspx
you can also make a copy of your head, planar map from the front, apply the front picture of the ref, adjust the planar mapping to fit the model better if you have to and bake to your original model- then do the same from the side(s)
then combine the maps in ps
probably get similar results to the above tutorial i guess- but worth a shot i guess
if you get ray misses (red areas on the outputted map) then add a push modifier to the copied mesh and set it a tiny bit to the negative value so it shrinks slightly

Website and Portfolio

read 785 times
1/26/2012 2:45:21 AM (last edit: 1/26/2012 2:45:21 AM)
show user profile  herfst1
Thanks for the props K-tonne.

Here's the original video version of the tutorial where I learned the technique in the first place:
http://www.youtube.com/watch?v=tsLeH25ErPk
http://www.youtube.com/watch?v=OTmecPxQ1ko
http://www.youtube.com/watch?v=g_ceTO9b_go

read 775 times
1/26/2012 7:04:40 AM (last edit: 1/26/2012 7:04:57 AM)
show user profile  3joez
Zbrush spotlight. Or pelt and then Photoshop. Use the cleanest and most minimal topology on your mesh, before unwrapping.
read 763 times
1/26/2012 8:58:33 AM (last edit: 1/26/2012 8:58:33 AM)
show user profile  Sir_Manfred
Nooo! Not Pelt!
The Relax tool is much nicer. (Pre max2012)
The Peel tool along with pins is even more epic. (Post max2012)
However, I tend use them both for optimal result.



Visit my Portfolio
http://www.Freds3D.com

read 761 times
1/26/2012 9:40:15 AM (last edit: 1/26/2012 9:40:15 AM)
show user profile  cbflex
Thanks guys! Really! You guys saved me! I had no idea how easy it was to just texture the damn thing in Photoshop! It's as easy as practically spray painting it in real life! I can't even imagine the possibilities this would lead to! It's so easy!
read 731 times
1/27/2012 2:34:27 PM (last edit: 1/27/2012 2:34:27 PM)
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