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Explode Editable Poly into sub-objects.
show user profile  Dr. Jim
OK....
A big ass object made up of a lot of bricks....BUT it is one mesh.
I need to 'explode it' back into each brick being its own object.
Selecting ALL and detaching in edit-poly mode doesn't work...it just makes one big new mesh.


Thoughts?


read 2175 times
2/10/2009 8:15:08 AM (last edit: 2/10/2009 8:15:08 AM)
show user profile  mrgrotey
Convert it to an editable mesh, go into element mode and select all, then go down the modify panel to the 'explode' area, choose 'objects' and enter a value of 180. I think that will do it from memory




read 2170 times
2/10/2009 8:16:40 AM (last edit: 2/10/2009 8:17:02 AM)
show user profile  Dr. Jim
holy crap!
That was fast.................and RIGHT!
Awesome.....thank Grote!

Now just gotta setup a Pflow and Im good to go!


read 2166 times
2/10/2009 8:18:39 AM (last edit: 2/10/2009 8:18:39 AM)
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