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evo x final...
show user profile  Bolteon
updated quicktime:


putting this one to bed... time to move onto another project. i'll be doing the sound to it later today or next week.

(1080p, 14mb, h.264)

and some stills from the movie:



-Marko Mandaric

read 1390 times
1/31/2009 4:13:43 PM (last edit: 2/10/2009 10:27:18 PM)
show user profile  Kajico
i still hate the ground :)

(\/) (°,,,°) (\/) Woop woop woop!

read 1382 times
1/31/2009 4:16:12 PM (last edit: 1/31/2009 4:16:12 PM)
show user profile  VKotek
beautiful renders as usual :)

only crit would be on the windows, they seem a little strange
Vojtech Kotek

read 1375 times
1/31/2009 4:29:29 PM (last edit: 1/31/2009 4:29:29 PM)
show user profile  Manolo
Not bad.


read 1336 times
1/31/2009 8:36:36 PM (last edit: 1/31/2009 8:36:36 PM)
show user profile  Phalse
looks good

for me to poop on

just kidding they are awesome :)
I assumed that the windows were like that because of quality settings for test rendering or scaling down to post here in forums. Like the pixels you see around the fog halo in the first pic are cause these are scaled down or test renders?
Besides the windows the car looks great.

The ground looks pretty good to me, I guess it could use some tweaking but I didnt have a problem with the ground until someone pointed it out.
read 1316 times
2/1/2009 1:55:19 AM (last edit: 2/1/2009 1:57:37 AM)
show user profile  mrgrotey
Not too shabby :) The motion blur on the wheels just looks ...wrong though, also they look like clear persex.

Good work though :)

read 1308 times
2/1/2009 2:31:45 AM (last edit: 2/1/2009 2:32:43 AM)
show user profile  reeves1984
Floor and wheels do still look a bit weird I have to agree

Simon Reeves - VFX Artist & Blog
twitter <-- I work here

read 1294 times
2/1/2009 4:51:33 AM (last edit: 2/1/2009 4:51:33 AM)
show user profile  Bolteon
i do think there's some awesome banding that's happening on all of the png's that i posted, or am i the only one seeing it...

as for the ground, i actually like it for once...

as for the wheels, 360 degree shutter on wheels spinning 3x their regular amount considering the distance covered. i tried optimizing a version of the wheels and getting a smoother look but it kinda pooped on me.

i think it'll be what it is for this project, maybe work on it some more one other day.

-Marko Mandaric

read 1276 times
2/1/2009 6:15:22 AM (last edit: 2/1/2009 6:15:22 AM)
show user profile  AntiCitizen
Wheres the interior?
read 1270 times
2/1/2009 7:33:28 AM (last edit: 2/1/2009 7:33:28 AM)
show user profile  Error404
a little tip for wheels, if you don't know this already. The wheels don't need to be spinning at the actual speed that they should be, the only time that this is critical is when the car is rolling slow enough that you can see the real speed of the wheels and the speed of the ground together. Once the wheels start to motion blur, you can have them spin at whatever speed looks best. Once the car is up to speed, I usually tweak the rotation speed of the wheels, for two reasons, both for a good look to the blur, and the other (kind of similar) to avoid any 'wagon wheel' effect. -

read 1240 times
2/1/2009 10:44:24 AM (last edit: 2/1/2009 10:44:24 AM)
show user profile  Dub.
Windows look weird, the wheel MB is terrible.
Nice work otherwise.

read 1219 times
2/1/2009 6:02:42 PM (last edit: 2/1/2009 6:02:42 PM)
show user profile  apocalypse98
Beautiful render , man . It's be better if have some music :D . Btw how did u do the smoke , FumeFX ?
read 1212 times
2/1/2009 6:39:26 PM (last edit: 2/1/2009 6:39:26 PM)
show user profile  Joey Parker Jr.
The smoke is savage
 photo 2012-sig_small3_zpsbd114b69.png

read 1207 times
2/1/2009 6:47:05 PM (last edit: 2/1/2009 6:47:05 PM)
show user profile  Bolteon
smoke is done via fume yes.

maybe i do one more version to go with the sound and music to be done next weekend; we'll see.

-Marko Mandaric

read 1160 times
2/2/2009 12:27:38 PM (last edit: 2/2/2009 12:27:38 PM)
show user profile  AntiCitizen
yeah and the interior
read 1158 times
2/2/2009 12:36:47 PM (last edit: 2/2/2009 12:36:47 PM)
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