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show user profile  vikki sixx
HI all.

I see that envelopes surrounding a bone when using SKIN have a round profile, but each cross section has 4 points that you can select (N-S-W-E) .... if I select any one of these then I can drag out the cross-section but only ever as a circle ... is there any way to distort the cross-section into an oval shape?

read 532 times
2/3/2009 5:42:53 AM (last edit: 2/3/2009 5:42:53 AM)
show user profile  mrgrotey
Not that I know of, but envolpes are only a way of roughing out the weights and shouldn't be relied upon to give you the final result. That comes with individual weighting afterwards, using the abs value and/or the weight table

read 506 times
2/3/2009 7:27:18 AM (last edit: 2/3/2009 7:27:18 AM)
show user profile  vikki sixx
Thanks MRGrotey ... will work on that then.

Another quick question .... is it possible to move a limb, then edit the vertexe weights that I want to (while the limb is "out of position") and then return the limb to it's resting position with the vertex weights changed.

At the moment, in order to return the model to it's original position, I press undo but then obviously I would first undo the weight changes first.

Any ideas?
read 497 times
2/3/2009 8:25:18 AM (last edit: 2/3/2009 8:25:18 AM)
show user profile  Jollabollathan
Keyframe it.

read 483 times
2/3/2009 9:13:19 AM (last edit: 2/3/2009 9:13:19 AM)
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