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Editing .Bip file from motion capture.
show user profile  CorruptDemon
Okay, So i converted a bunch of .bvh files into .bip files for my biped. I then made a script on my biped and then key framed it onto the timeline and saved that as a .bip so it was one long file. (All the bvh's onto one .bip file)


Now, my problem is, I cannot clear the animation keys for the fingers on my biped without clearing out the whole arm's key frames in the process.

The BVH files & my motion capture didn't have fingers. I just added those after I captured the motion and added it to the biped yet i cannot clear the animation on them!

If anyone has any suggestion or if you need more info it would be greatly appreciated


Summary: Can't clear finger keys so i can freely animate them without the whole arm going limb from no key frames.
read 2328 times
2/25/2011 1:45:34 AM (last edit: 2/25/2011 1:45:34 AM)
show user profile  CorruptDemon
Wow, I'm sorry. After typing that whole thing out. I tabbed back into 3ds Max and saw it right infront of my eyes.

Funny thing was, I was having this problem for a day or 2 and i got fed up because i couldn't figure it out. Posted that and literally 5 seconds after i saw the exact thing i was looking for.

SO! If anyone else somehow finds this on google. This is how i fixed it.

I went into the (Motion) tab on Biped and then under (Keyframing Tools) i checked the (Fingers) Check box which then allowed me to clear the fingers keyframes without screwing up his arm.
read 2324 times
2/25/2011 1:52:33 AM (last edit: 2/25/2011 1:52:33 AM)
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