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edge chamfer
show user profile  yossioren113
Hello Guys im Trying to build shape..
i have side drawing..
i did the same shape with spline.. then extrude it.. but i need to give it abig chamfer for all the side edges... but where that i have dense vericies its all messed up... how can i do chamfer in small area like shown in the pic..
in rhinocereos i did it with edge fillet..
i cant do the same shape in 3dsmax.. any suggestion??
thank you.

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read 390 times
6/5/2016 7:57:52 PM (last edit: 6/5/2016 7:57:52 PM)
show user profile  herfst1
Rhino's splines and booleans are good. Max's aren't.

If you want to have better control of poly density avoid scaling your splines' vertex handles and use a low interpolation value.

If I were you I'd just poly model this and avoid splines altogether.
read 367 times
6/5/2016 11:11:50 PM (last edit: 6/5/2016 11:12:57 PM)
show user profile  FX
This is a bitch to do in Max, Normalize spline will give you a more even distribution or verts :

http://www.scriptspot.com/3ds-max/scripts/normalize-spline


Then you can use QuadCap Pro for the flat surfaces:

http://www.mariussilaghi.com/products/quad-cap-pro


I'll try do a capture of the process later, I'm half cut at the mo'

edit: and as herfstr1 siad, your interpolatrion is way too high, crank it down.


read 358 times
6/6/2016 12:46:42 AM (last edit: 6/6/2016 12:47:36 AM)
show user profile  yossioren113
yeah i think i will model it in poly\tyrbosmooth instead of working from right..
thank you very much guys!!
read 325 times
6/6/2016 1:01:34 PM (last edit: 6/6/2016 1:01:34 PM)
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