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Dusk exterior
show user profile  rob@dynamic
Hi guys, here's yet another wip thread from me:-)

Wanted to try an exterior using vray this time.

As it's mainly for me learning vray I have used one of the Evermotion ArchExteriors as the base model.

I've made quite a few changes to it.

I have totally redone amended all the materials.

Added some of my own props and foliage.

Used my own render settings and lighting rig


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read 1309 times
9/8/2012 7:06:48 PM (last edit: 9/8/2012 7:06:48 PM)
show user profile  herfst1
I like it. Once again, you've got a reddish tint but this time I think it works really well. Almost looks like a movie scene. I can't see anything wrong with it. I especially like the marble tiling around the pool. How did you make those textures? procedurally or PS?
read 1305 times
9/8/2012 7:19:21 PM (last edit: 9/8/2012 7:19:21 PM)
show user profile  DannyMax
I like it too but where the walls meet the floor needs some AO or something ? and the stair texture looks a bit big maybe ?

edit maybe its the edges looking too Prefect and clean .

but I see now I've read your post its more about Vray so I will go away :)




read 1293 times
9/8/2012 10:07:19 PM (last edit: 9/8/2012 10:09:34 PM)
show user profile  rob@dynamic
thanks guys.

I won't be re-rendering this, as it took far too long to render :-( I will however make any touch ups i can in PS if anyone has any crits. Thanks

Here's my final render:


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read 1245 times
9/10/2012 10:34:09 AM (last edit: 9/10/2012 10:34:09 AM)
show user profile  reeves1984
Nice work, it's easy to see your improving. This one is also a bit more interesting ! Though if it's a evermotion scene I'll not mention that much.

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Simon Reeves


www.simonreeves.com - VFX Artist & Blog
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www.analogstudio.co.uk <-- I work here

read 1232 times
9/10/2012 11:25:42 AM (last edit: 9/10/2012 11:25:42 AM)
show user profile  rob@dynamic
Thanks Simon.

Yea I was sure to mention at the start this was Evermotion, as didn't want people to think i was taking credit for the modelling.

The main purpose of this was to improve my rendering and lighting with vray, just to learn vray in general. Hense using the Evermotion scene:-)


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read 1226 times
9/10/2012 11:32:41 AM (last edit: 9/10/2012 11:32:41 AM)
show user profile  herfst1
I preferred your first render, it had a warmth to it and almost a 70's vibe to the atmosphere mixed with Gattaga.
read 1221 times
9/10/2012 11:43:25 AM (last edit: 9/10/2012 11:43:25 AM)
show user profile  Setherial
stuff like this that has great elements of realism but where the light is totally surreal freaks me out, my brain can't handle it.

- in render 1 your sky background matched the rest of your image, in your second render it doens't.
- you have a serious lack of shadows, it just doesn't fit. It's like your entire scene is sitting in a softbox.
- where's all that light comming from? it sure doesn't reflect the light intensity your background is indicating. I get the feeling there's one of those football field spotlights right next door aimed on the house but somehow aliens are stealing the shadows.

A render engine is a tool, it doesn't create realism, you need to get out, look around and try to mimic what you see with the tools you have.
read 1218 times
9/10/2012 12:03:05 PM (last edit: 9/10/2012 12:03:05 PM)
show user profile  rob@dynamic
I see what you mean, I think I over did the PS work on the above.

So would you say that this one is betteR?


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read 1209 times
9/10/2012 12:28:04 PM (last edit: 9/10/2012 12:28:04 PM)
show user profile  herfst1
Yep, prefer it. One thing that sticks out now are the people. The light sourcing for the photographs is from above but your scene doesn't have a light above them. The easy fix is adding a light above their heads but I don't think that would work with this scene. Might be better to manually tone down their highlights in PS or find different photos. If you look at the guy's back, there shouldn't be as much light on it and the female should be more back-lit.
read 1207 times
9/10/2012 12:35:18 PM (last edit: 9/10/2012 12:35:18 PM)
show user profile  Setherial
it's better


I would still prefer more contrast though. I agree with herfst1 about the light on the people although I must admit I didn't really notice it until he mentioned it. I think it's something you can easily get away with.
read 1201 times
9/10/2012 1:03:58 PM (last edit: 9/10/2012 1:03:58 PM)
show user profile  npcph
I like it. the only thing that is confusing to the eye, is that the walls are all white (or offwhite) and the sky is near the same color. confusing to figure out if your looking at a ceiling or the sky.

And the leaves it the pool look to uniform / similar to each other. if there are that many in the pool, i would expect to see some on the ground, bunched up near the edges of the stairs and walls.

[EDIT] And i don't like the people. they don't fit. The poses don't seem to match each other. The lady looks like she is waiting for a bus and the guy seems like he should be sitting on the steps of a building or courthouse eating lunch.

read 1188 times
9/10/2012 3:59:58 PM (last edit: 9/10/2012 4:03:43 PM)
show user profile  un84
your water looks a bit like the dirty dark water..u should be able to see the bottom of pool


Unmesh

http://colorgray3d.blogspot.com/

read 1167 times
9/10/2012 7:35:24 PM (last edit: 9/10/2012 7:35:24 PM)
show user profile  STRAT
The people completely dont match the lighting, and even if they did, they're superfluous to needs for this shot





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read 1163 times
9/10/2012 7:42:27 PM (last edit: 9/10/2012 7:43:30 PM)
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