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Drones [WIP] [big images]
show user profile  jStins
Hello. My next personal project is a set of drones based on this concept by James Chao.

The plan is to create at least two of these guys and build a small diorama environment for them. Here's a reference sheet establishing my visual target (style and quality).

And here's another reference sheet with some real world drone reference.

I finished the low poly block out on one of the drones (middle from the first concept image).

I'll be starting the high poly on this guy today. Feedback / crits on overall proportions, silhouette and design would be awesome.

Thanks for looking!


read 633 times
7/19/2016 9:09:23 PM (last edit: 7/19/2016 9:10:10 PM)
show user profile  3Ddeath
Well done on the prep work, very solid start!

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read 609 times
7/19/2016 10:28:29 PM (last edit: 7/19/2016 10:28:29 PM)
show user profile  jStins
Starting the high poly. This is the camera on the 'head' of this guy.


read 589 times
7/20/2016 2:03:08 AM (last edit: 7/20/2016 2:03:44 AM)
show user profile  Dave
Aw yiss.

"I flew over Egypt once"

read 564 times
7/20/2016 3:32:10 PM (last edit: 7/20/2016 3:32:10 PM)
show user profile  jStins
Made some progress on the high poly today. Show me your crits if you got em!


read 537 times
7/21/2016 4:25:46 AM (last edit: 7/21/2016 4:25:46 AM)
show user profile  S. Silard
Great project. But for me it seems too soft. Your edges aren't sharp enough.

Congrats, you found my signature.

read 506 times
7/22/2016 10:34:44 AM (last edit: 7/22/2016 10:34:44 AM)
show user profile  ScotlandDave
I would agree with that it looks really nice just maybe tighten up the bevels/chamfers on certain edges.. Also looks like you've lost some of the true curvature of the top piece possibly due to the edge layout/flow ( the semi-circular curves either side of the top part look a touch off ) maybe correct that..

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read 498 times
7/22/2016 12:22:41 PM (last edit: 7/22/2016 12:24:54 PM)
show user profile  jStins
Thanks guys. I have to be careful with the bevels because they need to be baked down / read from a distance. They won't bake well if they get too tight. I'll keep an eye on it as I build out the rest of the drone though.

I'll revisit the cap piece too.



read 480 times
7/22/2016 11:45:21 PM (last edit: 7/22/2016 11:45:21 PM)
show user profile  S. Silard
Good point...

Congrats, you found my signature.

read 478 times
7/22/2016 11:53:39 PM (last edit: 7/22/2016 11:53:39 PM)
show user profile  jStins
Some high poly progress. Very WIP, but C&C very appreciated!


read 412 times
7/27/2016 7:02:56 AM (last edit: 7/27/2016 7:03:55 AM)
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