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Any drawing master using Mischief around these parts?
show user profile  Garp
I just installed the free version (enough for my basic needs) a few hours ago and I can't stop doodling! The infinite canvas is one of the most brilliant things I've seen in years.
Are there other MFers using it? I'd like to hear what you think of it.
I can picture a day where the same technology will be applied to 3D. Modeling, sculpting, etc. All resolution-free!

*me goes investigate the tech*
:))


edit: forgot the link: Mischief.




read 681 times
4/10/2015 1:05:17 AM (last edit: 4/10/2015 1:07:11 AM)
show user profile  herfst1
Here's a link of it in action:



read 673 times
4/10/2015 1:44:02 AM (last edit: 4/10/2015 1:44:02 AM)
show user profile  digs
neat
read 653 times
4/10/2015 5:35:41 AM (last edit: 4/10/2015 5:35:41 AM)
show user profile  Garp
That many users, eh? Well, your loss :P

I've started looking into the tech and I'm like a kid with a new xmas present!




read 635 times
4/11/2015 7:46:31 AM (last edit: 4/11/2015 7:46:31 AM)
show user profile  Nanne
Tried it on my Surface Pro (first generation) but it didn't work with the touch screen or stylus input properly, or at all. So I throw it away!

The unlimited canvas is a cool idea, but in the end I'm not really sure how useful it really is. Why are you going to doodle on forever on the same canvas? :P And the unlimited resolution means you have to have some special format to view your images online? Some way that let's your viewers zoom in and out.

Kristoffer Helander
www.kristofferhelander.se
  :: Works ::   |  :: Resumé ::   |  :: Contact ::   |  :: CG Blog ::   |  :: Links ::     
read 623 times
4/11/2015 12:54:27 PM (last edit: 4/11/2015 12:54:27 PM)
show user profile  9krausec
Love Mischief so hard.




- Portfolio-




read 617 times
4/11/2015 2:21:59 PM (last edit: 4/11/2015 2:21:59 PM)
show user profile  Garp
Yay, Clayton!

(warning: geeky stuff)
I'm going through a bunch of papers I've found on the underlying tech and it's really clever.
The data are represented by a data structure called adaptively sampled distance fields (ADFs). It looks like a quadtree (in 2D) and is based on recursive partitioning.
ADFs can represent a line or a surface to some fixed level of precision. A function computes the difference between an actual sample and what it would get by interpolating from previous samples. If the result is below a certain precision threshold, then interpolating is good enough and no extra sample is taken. Otherwise, it is added to the data structure.
The net (and neat) result is that the contour (line or surface - or hypersurface in higher dimensions) is defined mathematically, hence the infinite scaling. Being a distance field, it can also define some intensity inside and outside the contour: blurry or feathred strokes, fuzzy surfaces, atmospheric volumes, etc.
In a nutshell, it's one of those few data representations that are extremely versatile and also efficient in both memory space and computation. Can you imagine modeling and sculpting with practically no limit on the level of detail? (Well, there is a limit. In Mischief, the scaling ratio is of 1 to 50 billions.)
This is all very exciting :)





read 605 times
4/11/2015 9:02:25 PM (last edit: 4/11/2015 9:37:20 PM)
show user profile  Nanne
:)

Kristoffer Helander
www.kristofferhelander.se
  :: Works ::   |  :: Resumé ::   |  :: Contact ::   |  :: CG Blog ::   |  :: Links ::     
read 594 times
4/12/2015 12:13:22 AM (last edit: 4/12/2015 12:13:22 AM)
show user profile  Bolteon
It looks fun but are you sure it's "exciting"?


;-)

-Marko Mandaric



read 592 times
4/12/2015 1:13:29 AM (last edit: 4/12/2015 1:13:29 AM)
show user profile  Garp
That was the excitement talking.
:P




read 588 times
4/12/2015 1:46:17 AM (last edit: 4/12/2015 1:46:17 AM)
show user profile  reeves1984
did anyone mention that it was bought by the foundry? just in case
http://www.thefoundry.co.uk/products/mischief/


--
Simon Reeves


www.simonreeves.com - VFX Artist & Blog
twitter


www.analogstudio.co.uk <-- I work here

read 573 times
4/12/2015 4:31:30 PM (last edit: 4/12/2015 4:31:38 PM)
show user profile  Garp
Yes, I've seen that. I'm curious to see how it'll make its way in the various Foundry products.




read 553 times
4/13/2015 7:43:40 PM (last edit: 4/13/2015 7:43:40 PM)
show user profile  9krausec
I'm not great at sketching, but I use Mischief for node based note taking and story boarding. The ability to scale so far up and down on an endless canvas whilst working in a vector format that acts like photoshop is a real treat.

Plus the shortcuts are modeled after PS too. It's the bees knees.




- Portfolio-




read 552 times
4/13/2015 8:08:55 PM (last edit: 4/13/2015 8:08:55 PM)
show user profile  Garp
I'm doing something similar :) I've just started for the past two days using Mischief as an infinite whiteboard. It's brilliant!

When developping, I draw lots of diagrams, all the way from the system level at the top down to the implementation details. I typically end up with dozens (or even hundreds) of sheets of paper and it's a mess. Not only that, but it's really hard to keep a clear picture in mind of everything.
Now I make my boxes for the components, with lines and bubbles below them for the connections, and when I zoom on them, I see the diagram for the next level down. Plus if at any point I lose track of the structure, I just have to zoom out and here it is.

It should be used in corporate meetings, conferences, courses, etc, for presentations and such. It's so useful. And it can be saved and shared too!
Brilliant little program. It eases the thinking process :)




read 541 times
4/13/2015 11:07:34 PM (last edit: 4/13/2015 11:12:23 PM)
show user profile  LionDebt
Was going to chime in the other day about it's infinizoom capability... I'm also amassing a number of workbooks and sheaves of paper with diagrams, layouts, plans and scribbles of code on them... physical data is a pain but there's only so much you can put into a spreadsheet or a .txt file... And this would solve that problem pretty much entirely!

Glad to see others doing the same (or can't draw for shit either like me hehe)

Downloading now :)
read 532 times
4/13/2015 11:21:36 PM (last edit: 4/13/2015 11:22:22 PM)
 
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