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Maxunderground news unavailable

DNA Animation.
show user profile  FX
Here's what I was fighting with last night, what should have only taken a few hours took 5 times as long due to the inadequacies of PFlow (and maybe my 2,6 htz xeons )

Max was crashing at the rate of around 10 times an hour, my patiently waited for cache mysteriously kept disappearing...hangs, lockups, unbelievable something with so much potential is still single core.

...anyway, I got there in the end, no work on cameras, lighting or materials, just enough to get the effect over.

My first "big" project with the new rig, I have a couple more scenes to do, basically the same DNA strands forming other things.

I actually wrote some scripts for this one, nothing complex, just to distribute sphere's on verts and faces, also utilised many PFlow data operators :p.

read 496 times
8/3/2016 4:32:50 PM (last edit: 8/3/2016 4:32:50 PM)
show user profile  herfst1
That's fucking cool.
read 477 times
8/3/2016 7:24:15 PM (last edit: 8/3/2016 7:24:15 PM)
show user profile  FX
Cheers dude, it's a bit rough...rushed, anyway I pulled out of the project, standard wanting it done for peanuts bullshit :)

I like the effect so I'll make some other animation with it, it has potential.
read 467 times
8/3/2016 11:03:44 PM (last edit: 8/3/2016 11:03:44 PM)
show user profile  S. Silard
The DNA stuff part is cool, but the camerawork makes it hard to enjoy.
read 440 times
8/4/2016 2:54:18 PM (last edit: 8/4/2016 2:54:18 PM)
show user profile  FX
What camera work ? :)

...nah, hard to revisit, it was a teaser for someone who liked it, but didn't want to pay a respectable amount for the full project...$450 I think...Canadian dollars too, that's like rupees.

I had issues with the scene, you can't freeze PFlow, I was using Mesher to convert the particles so I had more control and more options for shots, but too many system lockups, couldn't open or merge the scene without crashing.

Working with PFlow in it's current form on a scene this demanding is just not enjoyable.
read 410 times
8/7/2016 9:48:27 AM (last edit: 8/7/2016 9:48:27 AM)
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