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Displace it or Model it??
show user profile  Speedy
In the scene, I am going to add golf sized pebble... I ll have my scene to render with VRay....

But I have situation here, I am not sure which would be best way to go so I need few opinions....

For pebbles Should I..

Model it or Displace it?


Modeling Pebbles would make render to run fast, it will adds realism, correct shading/shadow prior to sunlight and etc. But... Its a tedious work, my dead line is coming up soon... also Since I already have 20 million poly count in scene, adding pebble would triple it up, causing max to crash due to memory error. That's not something I want to face while working on dealine project.

Texturing/displace pebble would make life much easier, but it doesn't add realism, it won't give good result on shading/shadow... also it will make render real SLOW!

read 526 times
2/11/2009 1:16:41 PM (last edit: 2/11/2009 1:16:41 PM)
show user profile  Dmaxer
Displace with a good textures is fine most of the time but then it comes down to how close the camera gets to the path.anyway why dont you just try both ways out with a small scene ?

read 505 times
2/11/2009 1:57:06 PM (last edit: 2/12/2009 5:08:25 AM)
show user profile  Jimboliah
why must it be one or the other?
why not a little of both?

read 468 times
2/11/2009 4:09:12 PM (last edit: 2/11/2009 4:09:12 PM)
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