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Dining Room
show user profile  rob@dynamic
Hi guys,

For the past week or so I've been working on this scene over my lunch breaks. Thought it's about at the stage now to post and get some C&C on how to improve it.

Thanks


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read 372 times
10/4/2011 11:29:26 AM (last edit: 10/4/2011 11:29:26 AM)
show user profile  zeefusion
The table is the main focus in the render yet its very dull and not lit very well, where as the sofa has the sun light coming on to it yet its in the background. Perhaps get some more direct lighting on the table?

Chandelier looks very blurry, too soft IMO.
read 369 times
10/4/2011 11:35:22 AM (last edit: 10/4/2011 11:35:22 AM)
show user profile  rob@dynamic
cheers for the comments James, yea agree re. the lighting, will have play around see what I can come up with.


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read 361 times
10/4/2011 11:42:46 AM (last edit: 10/4/2011 11:42:46 AM)
show user profile  GirishDJoshi
Don't play with the focus (f stop) unless you want to work this as a fun-sort of render. Or render 2 images one with everything in focus and the other one as posted above.

Zee has mentioned it correctly. I love the light from the window, could be a little less bright. But make the dinning area more bright.

Get some randomness in the plates / objects. That table mat looks very un-real. Gives the entire effort away.

That far away stand is doing no good, personally.

I could be just me, but I guess there is a little height proportion issue.

Remove the right side candle stand, the candle ball is looking so huge..

Keep posting.


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read 343 times
10/4/2011 3:38:37 PM (last edit: 10/4/2011 3:44:48 PM)
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