Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Maxunderground news unavailable

did anybody try 3d-coat yet?
show user profile  Mad-Dog-Bomber
Hey guys, I just had a few moments to try this neat program, and I think its pretty daaam good for sculpting, its not a mesh base sculptin program, its a voxel thing. download and chec it out man :P

read 533 times
8/16/2009 10:21:08 PM (last edit: 8/16/2009 10:21:08 PM)
show user profile  mattymoose
I remember using an older beta version and they didn't have many useful sculpting tools such as flatten or pinch. I see they added a bunch of cool stuff, did they manage to get more of the standard sculpt brush types in?

read 522 times
8/16/2009 10:49:13 PM (last edit: 8/16/2009 10:49:13 PM)
show user profile  ChaosQuack
A buddy of mine says that 3DCoat's retopo tools are best in class. I have downloaded the demo and played with it. Need to get a new tablet before I can test it out.

read 513 times
8/16/2009 11:14:42 PM (last edit: 8/16/2009 11:14:42 PM)
show user profile  _3dioot
Yes i sculpt almost exclusively in it nowadays (bought it in fact). Brushes still need considerable work though. Appearantly (although ive heard this before) after next point release the programmer will focus 100% on getting them right (and complete for that matter).

The ear, nose, grey bust and smiling man were modelled in 3dcoat.

Here is some older stuff:


I personally love the program but its not without its (serious) faults. Once the programmer realizes which area he should put priority on i think its going to be a real strong alternative to zb and mb, especially for traditional sculptors. I have been using it for months now and when i go back to zbrush i get seriously annoyed by all the topology problems you have to face. Im spoiled allready. :)

read 492 times
8/17/2009 2:06:59 AM (last edit: 8/17/2009 2:06:59 AM)
show user profile  Setherial
I'm tempted but so far I just have been following 3dioots progress and as long as his models don't get a smoother look I'm not convinced. I see the possibilities though and from what I saw on the site it runs on linux which is a big plus for me. The sooner I can ditch windows completly the better!
read 468 times
8/17/2009 3:34:55 AM (last edit: 8/17/2009 3:34:55 AM)
show user profile  jareu
"The sooner I can ditch windows completly the better! " amen brother

He who says it cannot be done is interrupting the man doing it.

read 465 times
8/17/2009 3:40:15 AM (last edit: 8/17/2009 3:40:15 AM)
show user profile  Haamu
3dioot is just lazy smoother :P, and you can easily smooth it out once you give it some manner of topology. I don't consider 3dc to be replacement for anything, it complements zb nicely.

Check the mapping side of it as well if you haven't already. I find it to be the most comfortable texturing/bump mapping app I've tried. Maybe it's a tad slow on my machine but feature wise it's quite excellent and doesn't consume bazzillion gb of ram to produce small details.

ZB is about to get functional HD sculpting and some manner of pseudo volumetric stuff, will see how that changes things.
read 455 times
8/17/2009 4:09:45 AM (last edit: 8/17/2009 4:10:27 AM)
show user profile  Setherial
interesting, I'll check it out. thanks!
read 442 times
8/17/2009 4:39:29 AM (last edit: 8/17/2009 4:39:29 AM)
show user profile  Dave
I keep meaning to try 3d Coat out, never have enough time. And today will be no exception. It'd be nice to see some MF'ers posting up work from it though. I've also heard very good things about its retopo tools. And since topo-gun didn't accept me into the beta testing I will probably move onto 3d coat at some point in the future.

"I flew over Egypt once"

read 438 times
8/17/2009 4:45:42 AM (last edit: 8/17/2009 4:45:42 AM)
#Maxforums IRC
Open chat window