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Daylight system plus other lighting problem
I am currently creating an outdoor scene that was going perfectly fine using the daylight system but also want to render it at night so i changed the time for the sun to 22:00 or something and added in some floodlights to the scene, only to find no other lights seem to work?
I have made this little scene as an example, first we have a teapot lighted by a single photometric spotlight
Then i add the daylight system and the entire scene washes out, maybe the light isn't powerfull enough to effect the scene any more?
But if i make it night time surely the light should be visable? (i have changed the exposure value to the light setting)
What am i doing wrong?
read 465 times
3/14/2009 4:25:55 AM (last edit: 3/14/2009 4:27:07 AM)
maybe try putting in a Night Shader(Night(lume)) in the Lens slot of the Render Scene, Camera Effects dialog. Drag'n'drop to the ME next to adjust the Multiplier and Cutoff.
Make sure your light is set up first before doing this. You might have to change the light to a regular light if the mR sunsytem doesn't work with it.
read 444 times
3/14/2009 11:53:50 AM (last edit: 3/14/2009 11:53:50 AM)
Anyone care to explain this one to me... As you can just about see i got my light working (top right coner) but at the cost of some rather funky huge black boxes... im guessing its something to do with there not being enough light particles in the scene now there is another light source, but cant seemm to fix it ... any ideas what setting i need to change?
read 416 times
3/15/2009 3:52:30 AM (last edit: 3/15/2009 3:53:12 AM)
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