Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Featured Threads
  inspiration alert!!!
(36 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies) Members Gallery
(516 replies)
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

Dat Zbrush 4R7 Doe!!!
show user profile  Mad-Dog-Bomber
Hey hey guys, gals.. I'm having too much fun with the new release of zbrush 4r7.. especially the Zmodeler tool.. Im currently just fookin around in there seeing what it can do, Organic, hard surfaces? or both? I think Both ;D heres some vids I did.

read 749 times
2/11/2015 12:26:58 AM (last edit: 2/11/2015 12:26:58 AM)
show user profile  Mad-Dog-Bomber
I think we can actually build a low poly head within zmodeller, maybe just in sections first then stitch em together afterwards.. This is like super old school yet its totally fun :)

read 747 times
2/11/2015 12:27:25 AM (last edit: 2/11/2015 12:27:25 AM)
show user profile  Mad-Dog-Bomber
Testing out Zbrush 4R7 Zmodeller.. Right now Its just a simple Object (Chair) I'm just doing this to set my UI customs to the tools ill be using daily. I have part 2 of this Video, but not sure if ill upload that. Maybe..

read 746 times
2/11/2015 12:28:28 AM (last edit: 2/11/2015 12:28:28 AM)
show user profile  Mad-Dog-Bomber
Part 2 ;D

read 745 times
2/11/2015 12:29:00 AM (last edit: 2/11/2015 12:29:00 AM)
show user profile  jStins
Poly modeling a head in zBrush, what has the world come to... ;)

I've yet to update and am curious about the modeling tools, but don't see it replacing my primary poly modeler. Some of the tools look nice so who knows.


read 674 times
2/11/2015 7:19:01 PM (last edit: 2/11/2015 7:19:01 PM)
show user profile  Mad-Dog-Bomber
jStins: it haz its up an downs.. I think this works for me because I no longer have to switch proggies from max to zbrush ot maya to zbrush etc etc. now zbrush keeps me within zbrush.

I wanted to test to see if I can use Zmodeller as a retopo tool, using the Project all function within zbrush 4R7. I think we can use this tool for that.. it takes practice, is it practical? Maybe.


Baby Mammoth - And I'll See You

read 668 times
2/11/2015 7:59:17 PM (last edit: 2/11/2015 7:59:50 PM)
show user profile  soontekk
funny how even zbrush gets better than max... ill give the new upgrade a go too, zmodeler you say, ill try that :o

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 602 times
2/13/2015 6:16:59 PM (last edit: 2/13/2015 6:16:59 PM)
show user profile  S. Silard
Looks good. I'll give it a shoot too. If they have trial or demo version.
The videos are looking good, by the way.
read 572 times
2/14/2015 1:29:19 AM (last edit: 2/14/2015 1:29:19 AM)
show user profile  digs
I love these new tools.. plus 64 bit! wooooot!
read 567 times
2/14/2015 2:16:12 AM (last edit: 2/14/2015 2:16:12 AM)
show user profile  Mad-Dog-Bomber
I had the time to model in the mouth and the nose, both in sections then later on I stitched them together. Ill create the eyes soon enuf,

Yeah know, its a lot faster then doin this in 3d max... I have to say man im impressed with the tools within zbrush so fars!


read 477 times
2/19/2015 7:21:52 PM (last edit: 2/19/2015 7:22:14 PM)
#Maxforums IRC
Open chat window