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I've attached an image. The very right image is the result I'm wanting to acheive.
The far left (number 1) is what I started with. I changed my irradiance map from Low
to High and the result was better (number 2). I want darker shadows in corners. Number
1 looks totally flat and un natural. I'm using 3ds 2011 with Vray.
Any help would be much appreciated.
read 284 times
12/9/2014 4:14:38 PM (last edit: 12/9/2014 4:15:53 PM)
vraydirt should do the trick. Can post production it.
read 261 times
12/9/2014 6:19:13 PM (last edit: 12/9/2014 6:19:13 PM)
Or render an AO pass
read 248 times
12/9/2014 8:09:22 PM (last edit: 12/9/2014 8:09:22 PM)
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