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Damaged Gold?
show user profile  Agentmass
So I have seen several videos of people rendering something that looks like"damaged gold" or gold that has seen it's days. Here is a video of what i'm talking about. I have done tons of Google searches and can not figure out how to get this effect. Displacement maps maybe?

read 375 times
12/10/2011 2:23:12 AM (last edit: 12/10/2011 2:23:12 AM)
show user profile  digital3ds
a simple bumb map would work, if it needs to be low poly, or, just increase the poly count and do it manually
- Mike Sawicki

read 368 times
12/10/2011 2:37:26 AM (last edit: 12/10/2011 2:37:26 AM)
show user profile  Agentmass
I just tried a bump map and I did not get the desired effect. I got this. Also, anyone that has experience with Vray, how do you remove those noisy spots on the shadow areas of the gold?

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12/10/2011 3:38:06 AM (last edit: 12/10/2011 3:38:06 AM)
show user profile  digital3ds
to get the desired effect (like in the bullet video) you should unwrap the uvs for your object. Save out a template and bring it into something like photoshop, where you'll need to "paint in" the damaged area. You'll get something like this..

- Mike Sawicki

read 349 times
12/10/2011 3:58:01 AM (last edit: 12/10/2011 3:58:01 AM)
show user profile  Agentmass
Hmm. So do you just make a white/black bump map where the black areas are the "damaged" areas? Also, what do you think of those noisy areas in my render?
read 335 times
12/10/2011 4:48:18 AM (last edit: 12/10/2011 4:48:18 AM)
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