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CS....neck bug ??
show user profile  marsupialmat
Hey guys

I've noticed what must be a bug in CS and has happened many times now. My bipeds seem to lose/forget/mess up thier neck rotations. I open up a file and find the neck has made a movement (say 50 degs in y) accross all/most of the keys.

Anyone had this problem? As I use CS now in most of my character work its certainly annoying to keep tidying this up all the while...

We do not stop playing because we grow old, we grow old because we stop playing!

read 785 times
4/15/2008 7:29:07 AM (last edit: 4/15/2008 7:29:07 AM)
show user profile  Jollabollathan
Hell yeah I've had this problem.

Only reliable way I know of to get rid of it is to remake the neck and head from scratch with bones, and permanently hide/freeze the biped ones.

read 751 times
4/15/2008 10:08:44 AM (last edit: 4/15/2008 10:08:44 AM)
show user profile  uplate
yeah i have had this problem too and it is a big pain in the arse
pretty sure i saved a .fig file and that sorted it out when i reloaded it in figure mode.
worth a go anyway
read 739 times
4/15/2008 10:19:29 AM (last edit: 4/15/2008 10:19:29 AM)
show user profile  marsupialmat
Hhmmm, well it makes me happier its not me....but makes me wonder how the hell a bug like this hasn't been picked up!

We do not stop playing because we grow old, we grow old because we stop playing!

read 722 times
4/15/2008 12:16:09 PM (last edit: 4/15/2008 12:16:09 PM)
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