| Couple of Interiors |
Mashedpot8er |
Hiya All. Had to do a couple of interiors. I've never really been happy with any of my interiors to date, but I think they are finally starting to get somewhere. I've been suprised at the jump up in time for render time. I suppose its the number of lights, and close up glossy reflections that do it. Most exteriors I do seem to render in a tenth of the time. Understandable, but suprising. They are finished as they are, but any comments would be great , so that I can improve next time. Cheers :)

wannabee 3d artist
read 752 times 3/11/2010 12:47:37 PM (last edit: 3/11/2010 12:48:10 PM)
|
mrgrotey |
Amazing work mate, far too much lens distortion on the last image imo. ruins it.
read 744 times 3/11/2010 12:48:34 PM (last edit: 3/11/2010 12:48:34 PM)
|
Westcoast13 |
Superb.

My Turbosquid Area
read 736 times 3/11/2010 12:54:04 PM (last edit: 3/11/2010 12:54:04 PM)
|
ben1994 |
Great work.
read 734 times 3/11/2010 12:55:12 PM (last edit: 3/11/2010 12:55:12 PM)
|
inxa |
Nice renders :)
Yep when working with commercial interiors such as this, lot of lights will lead to increase in rendering time.
The second image you put the foot for the render sent to the client as well ;) The first one looks a bit glowy don't know why.
Fan of the last 2 renders mate. The colors, the ambiance works nicely.
Keep it up.
3D ArchVis Photography blog Foodlyrics Facebook Photography page Twitter
read 724 times 3/11/2010 1:00:00 PM (last edit: 3/11/2010 1:00:00 PM)
|
roccodiablo |
very nice indeed. You should be chuffed with those. I agree about the last 2 images though, the lighting looks great but is spoiled by the jaunty angles.
read 714 times 3/11/2010 1:25:54 PM (last edit: 3/11/2010 1:25:54 PM)
|
spoon |
Some parts of those images are so realistic its creepy (like the floor in the first 2 images)

read 680 times 3/11/2010 4:35:34 PM (last edit: 3/11/2010 4:35:34 PM)
|
Nik Clark |
Beautiful, hyper-real images that make me think I'm dreaming when I look at them.
Top notch work mate.

read 673 times 3/11/2010 4:41:17 PM (last edit: 3/11/2010 4:41:17 PM)
|
dd |
very nice work mate but you already knew this :)
 http://www.max3d.org
read 650 times 3/11/2010 6:10:02 PM (last edit: 3/11/2010 6:10:02 PM)
|
advance-software |
1 & 2 are awesome.
read 642 times 3/11/2010 6:15:45 PM (last edit: 3/11/2010 6:16:22 PM)
|
albongino |
# 3 My favorite, great work overall, something about 1st image makes it look a bit washed, but that's on the picky side..
................
read 620 times 3/11/2010 11:57:59 PM (last edit: 3/11/2010 11:57:59 PM)
|
Mashedpot8er |
Thanks for the comments etc chaps. Exactly what I was looking for. Mr G: I'm kicking myself for not noticing. Ah well, next time. Westcoast: Cheers matey.
Ben: Thanks.
Inxa: He he, yeh it is a bit big eh.I agree on the glow too. Think I over did the post work cause I wasn't quite happy with it.
Rocco: Thanks and agreed :)
Spoon: Thanks :) I'm happy things are finally getting there now. Maxforums has played a huge part in my learning curve, it's my internet home. So thank you, you da man. :) Nik: Thanks mate :) Praise indeed. I feel like yoda has just told me that my force is strong :)
DD: Thanks Bud.
AS: Glad you liked em.
Albongino: Thanks for the comments. Not picky at all. Quite right I'd say :)
Thanks again Chaps, some very helpfull info. Will keep them in mind for the future.

wannabee 3d artist
read 581 times 3/12/2010 2:11:25 PM (last edit: 3/12/2010 2:12:13 PM)
|
nemac |
Hey, great images.
I wanted to add something but I'm not sure if it will be helpful or if I'm just thinking out loud..
Generally speaking, I see this a lot in commercial and even non-commercial interior renders and its that people have a really bright, sunny day outside and then they have their interior lights on. Who is in charge of what lights are on? The client? Why have certain lights on? Is it to show off lighting? e.g. if its a lamp. In reality I don't think I've ever used my lamp during the day so I'm just wondering why as a client I would want to see a lamp turned on in potential day renders of my new house, for example.
In your second image, it feels like there is this harsh blend of - an interior that is lit by the outside light and an interior that is lit by ceiling lights. I say harsh because of the harsh shadows below the central bench and on the wall behind those two TVs and the darkness of the upper right corner in contrast to the bright light on the wall and on the ground. Would this happen in reality of a room this size? I know bigger stores might have some lights on toward the back where the sunlight isn't reaching but.. yea.. I'm gonna have to contact my building-science buddy and go into some stores and do some research! What I was getting at is, if you grab a piece of paper and cover the left half of the image, looking only at the right half of the image, you cant really tell if its day or not. The two halves of the image have a significantly different feel, what is causing this effect? Are the ceiling lights too bright? Is your exterior lighting too dim?
Also, and I'm sure you've done so already, but I would get rid of those white corners on the last two images :)
Great work anyway!
read 557 times 3/12/2010 10:15:23 PM (last edit: 3/12/2010 10:15:23 PM)
|
Mashedpot8er |
Hi Nemac, sorry for the late reply. As far as having the lighting on, most shops will have lighting on all day. It targets the products and highlights their shiny bits etc :) Showing the products at their best really.
From a photographic point, if you expose for the amount of light in an interior, then most of the time, the exterior will completely blow out. Your eyes don't notice it happening because they auto adjust as you look, but a camera doesn't. So even though in 3d we have the power to expose however we like, if your trying to get a photographic look this needs to be replicated. Concerning who decides what, the client gave me an empty shop and asked me to do whatever I wanted inside pretty much.
You can see in this render that it gets quite gloomy without the spots and other lighting bits. and this is with a pure white material. Add the dark floor etc and the bouncing light gets sucked up even more.
You're probably right about the darkness of the shadows behind the tellys. At the moment I'm just trying to get the whole image to have the right sort of feel. I did over do the white glow on the window side, maybe its that which is making the images look odd to you. I'm still fairly new to doing interiors, but its getting there. Thanks for the questions, food for thought.

wannabee 3d artist
read 396 times 3/20/2010 4:22:40 PM (last edit: 3/20/2010 4:28:27 PM)
|
inxa |
Mashed - Try override material. Use a dark floor in the diffuse. In the GI give lightest of grays and see the room bright again ;)
But ofcourse you need to use spots.
3D ArchVis Photography blog Foodlyrics Facebook Photography page Twitter
read 359 times 3/21/2010 4:10:43 AM (last edit: 3/22/2010 7:28:05 AM)
|