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show user profile  Sangre
Working on this classic car model in my free time. This is my second attempt to create a car model with no blueprints (first was a failure) so there's no guarantee it will be successful.
It would be grate to know well how to build complex models like cars using images only. Would be glad to hear any advises from people who are familiar with this kind of modeling.
Currently I'm trying to fit the model with photos using the same angle of camera in my viewport which is frustrating a bit.

Have also a few payed projects to work on so I'm not sure how fast will my progress be.
read 1311 times
6/22/2011 10:56:14 AM (last edit: 6/22/2011 10:56:14 AM)
show user profile  rob@dynamic
is there a reason that you're not using proper references?

3D Portfolio

read 1296 times
6/22/2011 11:04:42 AM (last edit: 6/22/2011 11:04:42 AM)
show user profile  Sangre
The image above doesn't seam too distorted to me. What references do you consider proper? Would be glad if you sent me a link to Mercury Cougar XR7 1969 proper images.
read 1285 times
6/22/2011 11:43:31 AM (last edit: 6/22/2011 11:43:31 AM)
show user profile  Jock

Not sure if the exact one you need is in there but its somewhere worth looking

read 1280 times
6/22/2011 11:52:32 AM (last edit: 6/22/2011 11:54:02 AM)
show user profile  Sangre
Tis the firs place I looked for. Theres a nice side blueprint of Cougar 1967 but too small and a bit wrong car model.
read 1274 times
6/22/2011 11:59:09 AM (last edit: 6/22/2011 11:59:09 AM)
show user profile  rob@dynamic
what i meant was setting up your blueprints/refs in the viewports for front. side, top ect... rather than just using one perspective.

Your model looks good so far, dont get me wrong. Just a strange approach

3D Portfolio

read 1269 times
6/22/2011 12:01:15 PM (last edit: 6/22/2011 12:01:15 PM)
show user profile  Sangre
Car blueprints are often nowhere to find. This model is not exception. Even if there are blueprints somewhere I'm trying to learn how to get along when they aren't available, it happens very often.
read 1249 times
6/22/2011 12:55:51 PM (last edit: 6/22/2011 12:55:51 PM)
show user profile  Sangre
Did some work on the back:

read 1238 times
6/22/2011 1:23:49 PM (last edit: 6/22/2011 1:23:49 PM)
show user profile  jareu
good idea I guess.
Loving the modelling so far, very clean. you should check out to see if they have any blueprints.

He who says it cannot be done is interrupting the man doing it.

read 1237 times
6/22/2011 1:24:27 PM (last edit: 6/22/2011 1:25:33 PM)
show user profile  Sangre
Thanks jareu.
Here's how it looks mesh smoothed:

Body still needs a several hours for finishing touches but I like the progress so far...
read 1214 times
6/22/2011 3:49:23 PM (last edit: 6/22/2011 3:49:23 PM)
show user profile  9krausec
So do I, looks splendid! Keep up the good work.

- Portfolio-

read 1153 times
6/24/2011 8:04:31 AM (last edit: 6/24/2011 8:04:31 AM)
show user profile  jareu
Looking sexy man. keep at it!

He who says it cannot be done is interrupting the man doing it.

read 1145 times
6/24/2011 9:00:41 AM (last edit: 6/24/2011 9:00:41 AM)
show user profile  Mr_Stabby
everything seen through a lens is distorted which means every photograph is too, the left/right/front views in max are non perspective so even tho you might have the perfect looking side/front/whatever angle references they will never really match up

read 1121 times
6/24/2011 4:33:16 PM (last edit: 6/24/2011 4:33:16 PM)
show user profile  Sangre
You are right Stabby. Even adjusting viewport camera lens close to camera that made reference photo never gives a perfect match. I should always look carefully at the model and remove whenever mismatch is noticed. Photo fit still helps a little...
Oh, and front, left, back, top, right references will not do. Better use 45 degree front and back images that aren't distorted by lens much.
read 1106 times
6/24/2011 6:47:55 PM (last edit: 6/24/2011 6:51:39 PM)
show user profile  Sangre
Found some time today to build a front a little.

read 1038 times
6/28/2011 7:05:08 PM (last edit: 6/28/2011 7:05:08 PM)
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