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converting a 3D mesh into a helper Gizmo
show user profile  threedee
can this be done in max or not?

I would like to convert a 3D human mesh into a Gizmo to be used with vRay FogEnviron(Environ tab) so it looks like a StarTrekky teleporter.


read 396 times
8/13/2014 7:23:48 PM (last edit: 8/13/2014 7:23:48 PM)
show user profile  FX
Do you mean like this ?

Don't know if there's any limitations to the mesh, but your in the right place to ask ;)

read 390 times
8/13/2014 7:29:44 PM (last edit: 8/13/2014 7:29:44 PM)
show user profile  threedee
thanks for the script, which works fine except that when I go into the vray FogEnviron parameters, I can't Add/Pick the Gizmo in the scene.

read 376 times
8/13/2014 9:14:15 PM (last edit: 8/13/2014 9:14:15 PM)
show user profile  FX
Can't you just select a mesh as fog gizmo and make it non renderable ?
read 372 times
8/13/2014 9:28:18 PM (last edit: 8/13/2014 9:28:18 PM)
show user profile  threedee
ok, just selecting the mesh as a Gizmo worked great.
thanks for your help FX.

read 365 times
8/14/2014 1:55:39 AM (last edit: 8/14/2014 1:55:39 AM)
show user profile  FX
Sweet, np.
read 359 times
8/14/2014 2:06:23 AM (last edit: 8/14/2014 2:06:23 AM)
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