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Converting 3Ds Max files to BGL and DDS
show user profile  trucker17
I am new here, and found this site while searching on how i can convert 3Ds Max files, to BGL and DDS for use in FSX (Flight Simulator X).
So here is what i need to do.
The building files need to be converted to BGL file format, and the texture files need to be converted to DDS file formats, so that FSX can recognize them.
Does anyone here know how to go about doing this.
Thank You.
read 794 times
9/29/2014 11:55:20 PM (last edit: 9/29/2014 11:55:20 PM)
show user profile  trucker17
Well. I guess no one here knows how to do this, so i'll sign out of here and see if i can find someplace to get an answer to this....
read 767 times
10/2/2014 5:55:24 AM (last edit: 10/2/2014 5:55:24 AM)
show user profile  herfst1
Alright, cheers. You will be missed.

P.S. If someone DID know the answer, you would have got the answer... and faster than most other sites too.
read 764 times
10/2/2014 8:00:25 AM (last edit: 10/2/2014 8:00:25 AM)
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